Daily Archives: March 4, 2012

Cave entrances

I discovered that one perf bottleneck of 1.7 was excessive number of caves. So I am culling them a bit for 1.8, but more importantly I finally found a reason cave entrances were blocked most of the time (and looked crap). This is now fixed, and you can expect to find some proper cave entrances:

I am still on track to submit 1.8 today.