I don’t know if any of you here remembers the first release of Survivalcraft on Windows Phone 7. It was in November 2011, over 5 years ago.
I was digging though the old emails and found some old source code from the time before the first release. The code dates shortly after I started working on the game. It represents maybe a month or two of work.
It’s not much, but it already has smooth radiosity lighting that some of Minecraft clones lack even today :-)
If you have a PC at hand and want to try it out for yourself, here’s the link:
There’s both debug and release builds included and you need to install XNA framework redistributable (included in zip) for it to work.
I find it hard to believe that scarcely 1.5 months after this build I had a working game with inventory, crafting, proper UI, world generation etc. released on Windows Phone. Must have been working like a madman.
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