Survivalcraft 2 Day One contd.

Day One for App store and Amazon Kindle are available as well:

Android: https://bit.ly/2PmftLV
Apple: https://apple.co/35pYRby
Amazon: https://amzn.to/38CBA8n

Please keep testing. I will be releasing the full version soon, don’t worry!

And check out the video:

234 Comments

  1. Posted December 14, 2019 at 14:19 | Permalink | Reply

    What about Windows version?

    • Mr Oscar
      Posted December 14, 2019 at 18:06 | Permalink | Reply

      Windows is trash

      • vulkanx
        Posted December 15, 2019 at 14:03 | Permalink | Reply

        I will love to see survivalcraft on gnu/linux. Maybe with steam?

        • Mr Oscar
          Posted December 16, 2019 at 02:16 | Permalink

          YEEEEEES!!!! YEEES!!!! PLEASE IGOR KALICINSKI PLEEEAAASE MAKE A SURVIVALCRAFFT FOR LINUX PLEASE PLAESE PLEEEAAASE PLEASE!!!! I AGREE SOOOO MUCH!!

        • Dull Bananas
          Posted December 16, 2019 at 02:17 | Permalink

          i build arch btw

        • battlemanchik
          Posted December 16, 2019 at 08:15 | Permalink

          well, I like the update, it really became more difficult to walk in, especially with slow walking backwards.

          But the most unfair thing is death from skiing, I know how to simply avoid this inglorious death: WHEN YOU HIT THE HORSES ON THE CEILING, FORCEDLY DECLINE IT AND TAKE DAMAGE. HOW WHEN WILD HORSES THROW OFF YOU.

    • Null Void
      Posted December 14, 2019 at 22:02 | Permalink | Reply

      I prefer windows! My laptop is powerful, and has a touch screen.
      To be honest, I would much prefer Kaalus use the blog to publish initial builds. If I had day one on my laptop, debugging would be dream. I could safely, and quickly test anything from world version conversion (I tried on my LG, but was denied access to Dropbox), to known game-breaking world configurations (like setting time to infinity causes the player to become headless; but completely crashes the game when time of day is set to changing).

      Also, setting the player’s gender to something invalid will cause the game to crash upon attempting to pause the game.
      Setting the biome size to zero causes the world to generate in quadrans separated by a basalt wall; whereas negative biome sizes are treated as absolute values (same as positive).
      Some animals can have Creative Mode Flight set to enabled; consequently allowing for pigs to fly (wild bores).
      Gunpowder can used as a terrain or ocean block index, and is solid, but untextured. Such gunpowder is still explosive.
      Magma blocks and water blocks can be hacked into inventory, as place-able blocks (I Love the no-bucket aspect; could be used for adventure maps).
      Setting the number of an item in your inventory to Infinity will cause that item to become invisible, but not infinite (not surprising,… This is an Int32 value; not a Single).
      Trapdoors/regular doors don’t trigger the treasure generator’s “block updated” response when opened/closed… (I have entered a grave one time doing this, without triggering the generators)
      There are valid spawn egg item codes for all rare spawns (I had fun playing with orcas).
      Entity health can be set to infinity (this is actually the best thing ever! It allows me to get good images while hacking vis-range)

      Immortal shark doo-t doo!… ;-)

      Player stamina is a Single, so therefore, can be set to infinity, but will not remain at infinity strangely…

      The ocean can be drained in continent and island modes; exposing some odd towers of water (maybe an optimization can be made here?)…
      The list goes on!

    • Posted December 15, 2019 at 13:30 | Permalink | Reply

      Guys! Survivalcraft 2.2 was out updated today… this is the final version

      • Johan Steyn
        Posted December 15, 2019 at 13:45 | Permalink | Reply

        I do not see it on Google Playstore though.

        • Posted December 15, 2019 at 14:18 | Permalink

          But it is…

        • KireLord
          Posted December 15, 2019 at 14:47 | Permalink

          He’s right, the 2.2 is released for the full version for Google Play.

        • Johan Steyn
          Posted December 15, 2019 at 15:08 | Permalink

          For spme reason it was not, but then I got it thanks.

        • Johan Steyn
          Posted December 15, 2019 at 15:15 | Permalink

          Great to have it.

    • Posted December 15, 2019 at 15:18 | Permalink | Reply

      lowemzahn on December 15, 2019 at 14:29
      Dear Kaalus,
      “I’m very excited about the 2.2 update.
      I am a biological researcher. The animal attributes of Survivalcraft are very real, which make me very happy. But I disagree with some of them. I want to give you some suggestions.
      1. Giraffe can’t reach 1500kg, its average weight is about 700kg. If you want to change its weight data, I hope its health value remains the same, because the current health value is very balanced.
      2. In the Survivalcraft, the health value of water animals is higher. I don’t think it is right. Two million years ago, humans in Japan were able to dive into the sea with wooden boats, kill agile tuna with stone axes and eat them. In Survivalcraft 2.2, we have little ability and necessity to go fishing, because we don’t have the right fishing tools. Players can’t swim long enough, and the health value of water animals is very high. Players don’t want to fish. They can hardly see the new great jaws.
      Besides, don’t you think rhinoceros, great white sharks, beluga whales and killer whales are underweight? Higher health value doesn’t cause problems. Muskets can keep any land animals away from the player. The change of life value of water animals will not affect the players either. I mentioned the reason just now.
      3. If you have traveled to the north of Asia and North America, you may know something about black bears and brown bears. Yes, they are quite different in size. The black bear is not even as heavy as the tiger. The adult black bear weighs about 170kg. Brown bears are huge, they are only a little smaller than polar bears. I think it’s possible for the black bear to get into the hole for 1, but the brown bear can’t. Their health and attack power are very different.
      4. In my opinion, it’s unrealistic for different kinds of predators to eat together. In the game, even if they don’t attack each other, small predators should avoid large predators when they encounter them.
      5. In the same way, prey should avoid predators. For example, horned horses should not attack predators together for their own companions. I think that when a predator pursues certain kinds of prey, his companion will choose to escape, whether it is a horse, a horned horse or a reindeer.
      6. Compared with any other animal, human beings have superior long-distance running ability. They can chase any animal on land until they are exhausted. In Survivalcraft 2, animals can chase or run, but players will soon get tired and have to stop to rest, which not only makes the game difficult, but also increases the difficulty. I hope animals need rest, too. Even if the animal runs very fast, as long as the player keeps chasing it, it will stop and be killed by the player.
      7. Animals will disappear when they die. It’s not realistic to turn them into food, skin or fur. They should lie there all the time. Predators or humans need to attack their carcasses to gain trophies. If they are left alone, they will rot or disappear.
      8. Why can’t we eat starfish or seaweed? Why do sea urchins cause vomiting? These are the foods that coastal people often eat. They taste delicious when cooked.
      9. In Survivalcraft 2, the enclosed animals can survive without eating. I hope the animals can survive only when they eat the same food as the players. The hungrier the predator, the more aggressive he should be, and the full predator, as long as you are not too close, will not chase you.
      10. Why can piranhas survive in cold environment? Why don’t polar bears feel heat in the desert? When it’s cold, the animals will be close to the warm area. They will gather near the campfire, unwilling to close or leave. I hope that the animals of Survivalcraft will also be affected by the temperature, and players will feel uncomfortable because of the hot desert.”
      All of this is a good idea for the survival

      • Johan Steyn
        Posted December 15, 2019 at 15:29 | Permalink | Reply

        You make a few good points. Just look at these though.

        Actually animals can adapt quite well. Animals with fur will lose hair in warm climates. Here in Africa people have huskies and they survive in very hot climate. We also have polar bears in the zoo and they do just fine, well as fine as a zoo animal can have it.

        In Russia they began farming with South African ostriches and do just fine in the snow as well.

        The bushmen do chase down animals, but only after they have darted them. You can forget about chasing down a wild animal. They have a huge stamina. Yes they do get tired, but just watch migrating animals like wildebeest (GNU) travel for kilometres on end.

        Oh, there were no humans 2 million years ago, not even on the evolutionary model which I do not believe in, unless you are talking about australopithecus, which was just an chimpanzee like ape. There was only a few bones found, making even that guess difficult.

    • battlemanchik
      Posted December 17, 2019 at 08:42 | Permalink | Reply

      important! kaalus updated the beta version of the game, maybe he will always test updates on it

  2. Vitor R47
    Posted December 14, 2019 at 14:19 | Permalink | Reply

    Please stop trying to make the game hellish difficult… All the changes you’ve made so far indicates that (now your running backwards speed is 20% slower than before, you can’t smelt metal ores using normal wood fuel, you need a lot of levels to craft metal tools and items, sometimes when you hit animals they don’t accept knock back anymore). What are you trying to do? Make the game impossible? The game is just getting stupidly hard, stop making these changes

    • Vitor R47
      Posted December 14, 2019 at 14:21 | Permalink | Reply

      And I forgot to mention that now you can’t place blocks while jumping

      • Winter Wolves
        Posted December 15, 2019 at 21:24 | Permalink | Reply

        Finally someone who I agree with. How in the world is levels realistic??? Do I need levels to do something in real life, of course not. I look at someone to learn or just try to figure it out myself which eventually works out. Besides that, your person is a full grown male or female that came from a civilized place and was later dumped on a infinite world. I am sure if you came from a city and ended up in a jungle you would know how to make things and steer clear from danger. Also the part about the blocks sucks too. How am I supposed to reach the higher pieces of wood on a tree without jumping up and placing leaves. A game can only be a certain amount of realistic before it becomes near impossible or impossible altogether and then boring.

        • Vitor R47
          Posted December 15, 2019 at 21:53 | Permalink

          Yup, you’re right… You play as a man that came from a civilized society and don’t need experience to do anything. These levels is stupid and actually I can’t see how those clubs can deal more damage than a heavy giant stone axe (the new one). If you were hit with one of these in the head you would probably instantly die. I agree with you in everything

    • Posted December 14, 2019 at 14:21 | Permalink | Reply

      Kaalus tries to create game, where you need to plan ahead. It’s not casual like Minecraft, where you can spam attack button. If you like it casual, maybe you need to try Harmless mode.

      • Vitor R47
        Posted December 14, 2019 at 14:25 | Permalink | Reply

        You’re saying that now, but later on when he releases the update and then disappear again for 2 years, and we stay with this broken version of the game, you’ll see that I’m right. It’s stupid to need levels to craft items because level is something that you can lose, and when that happens it takes a lot of time to recover lost levels. It would be ridiculous if you had a lot of ores stored but accidentally died falling on a lava pit, and when you go back home you can’t make any tool or weapon because you don’t have enough level

        • Posted December 14, 2019 at 14:37 | Permalink

          You may be right about disappearing for 2 years. But please, don’t exaggerate, game isn’t hard at all.
          “Running backwards is 20% slower” – it’s nothing, just small penalty and to be honest, you cannot run backwards with the same speed.
          Knock back chances – it’s called balancing the game, so you wouldn’t spam attack and use traps and stuff.
          The only thing is questionable is leveling system.
          But, jeez, chill. Your aggression is more likely provoke Kaalus to leave us again. You can share your emotions in nicer ways instead demanding something.

        • Vitor R47
          Posted December 14, 2019 at 14:42 | Permalink

          Are you aware that the backwards running speed is essential to run away and kill animals like bears, aren’t you? And the knockback didn’t allow you to spam attack before, and it isn’t still possible to spam attack now. He reduced the chances of knockbacking an enemy because he wants them to reach and attack you quicker. Knock back helps keeping the animals away from you and to kill them easier. About my emotions, I love kaalus, he is a great person and a BIG developer. This Survivalcraft community is one of the nicest that I have ever seen. Just trying to accomplish things that I noticed in my first impressions playing the game didn’t find THAAAT much cool. It’s just this dude, trying to make my point here

        • boostguardian1127
          Posted December 14, 2019 at 14:39 | Permalink

          I agree fully. Its best that we get these issues out there before the update is released fully. I want this game to remain fun and accessible. Newcomers might be put off by these changes

        • danonefk
          Posted December 14, 2019 at 14:42 | Permalink

          Eu acho que o jogo esta bem melhor com esse nivel de dificuldade, mas acho que em cada morte deviamos perder uma percentagem menor tipo uns 10% ou 20% dependendo de sua morte .-.

        • Posted December 14, 2019 at 14:47 | Permalink

          It’s still fun and accessible. It’s called “changed meta”. If old ways don’t work, create new ones. It’s still possible to kill animals, just find another ways

      • vulkanx
        Posted December 14, 2019 at 16:21 | Permalink | Reply

        The game is very difficult to begginers, to a point that isn’t fun, but for a reason there’s harmless mode, but at the same time is too easy in that mode

        • skateryz
          Posted December 14, 2019 at 22:53 | Permalink

          I agree challenging has become too hard while harmless is too easy. Why can’t the hardcore features be on cruel, while challenging be still inviting for beginners. Because while I love survival craft when I try to introduce it to my friends they usually quit immediately.

        • skateryz
          Posted December 14, 2019 at 22:59 | Permalink

          I also understand that this is called “survival” craft so there should be some challenges, so maybe if we can’t put the difficult features on cruel exclusively could there be disable features, so the player can choose their own game experience.

    • battlemanchik
      Posted December 14, 2019 at 15:42 | Permalink | Reply

      if you don’t know how to survive, then learn this from kaalus, I always play in a cruel and not strain

      • battlemanchik
        Posted December 14, 2019 at 15:50 | Permalink | Reply

        I send this massege to “Vitor R47 on” ( stupid wordpress )

    • Posted December 15, 2019 at 15:24 | Permalink | Reply

      lowemzahn on December 15, 2019 at 14:29
      Dear Kaalus,
      “I’m very excited about the 2.2 update.
      I am a biological researcher. The animal attributes of Survivalcraft are very real, which make me very happy. But I disagree with some of them. I want to give you some suggestions.
      1. Giraffe can’t reach 1500kg, its average weight is about 700kg. If you want to change its weight data, I hope its health value remains the same, because the current health value is very balanced.
      2. In the Survivalcraft, the health value of water animals is higher. I don’t think it is right. Two million years ago, humans in Japan were able to dive into the sea with wooden boats, kill agile tuna with stone axes and eat them. In Survivalcraft 2.2, we have little ability and necessity to go fishing, because we don’t have the right fishing tools. Players can’t swim long enough, and the health value of water animals is very high. Players don’t want to fish. They can hardly see the new great jaws.
      Besides, don’t you think rhinoceros, great white sharks, beluga whales and killer whales are underweight? Higher health value doesn’t cause problems. Muskets can keep any land animals away from the player. The change of life value of water animals will not affect the players either. I mentioned the reason just now.
      3. If you have traveled to the north of Asia and North America, you may know something about black bears and brown bears. Yes, they are quite different in size. The black bear is not even as heavy as the tiger. The adult black bear weighs about 170kg. Brown bears are huge, they are only a little smaller than polar bears. I think it’s possible for the black bear to get into the hole for 1, but the brown bear can’t. Their health and attack power are very different.
      4. In my opinion, it’s unrealistic for different kinds of predators to eat together. In the game, even if they don’t attack each other, small predators should avoid large predators when they encounter them.
      5. In the same way, prey should avoid predators. For example, horned horses should not attack predators together for their own companions. I think that when a predator pursues certain kinds of prey, his companion will choose to escape, whether it is a horse, a horned horse or a reindeer.
      6. Compared with any other animal, human beings have superior long-distance running ability. They can chase any animal on land until they are exhausted. In Survivalcraft 2, animals can chase or run, but players will soon get tired and have to stop to rest, which not only makes the game difficult, but also increases the difficulty. I hope animals need rest, too. Even if the animal runs very fast, as long as the player keeps chasing it, it will stop and be killed by the player.
      7. Animals will disappear when they die. It’s not realistic to turn them into food, skin or fur. They should lie there all the time. Predators or humans need to attack their carcasses to gain trophies. If they are left alone, they will rot or disappear.
      8. Why can’t we eat starfish or seaweed? Why do sea urchins cause vomiting? These are the foods that coastal people often eat. They taste delicious when cooked.
      9. In Survivalcraft 2, the enclosed animals can survive without eating. I hope the animals can survive only when they eat the same food as the players. The hungrier the predator, the more aggressive he should be, and the full predator, as long as you are not too close, will not chase you.
      10. Why can piranhas survive in cold environment? Why don’t polar bears feel heat in the desert? When it’s cold, the animals will be close to the warm area. They will gather near the campfire, unwilling to close or leave. I hope that the animals of Survivalcraft will also be affected by the temperature, and players will feel uncomfortable because of the hot desert.”
      All of this is a good idea for the survival

      • Vitor R47
        Posted December 15, 2019 at 19:36 | Permalink | Reply

        Yeah, that is good

    • Posted January 10, 2020 at 18:25 | Permalink | Reply

      You resume my mind with your words! Now I never get out without an armor and now traps are almost the only way to kill all the animals. The hunt is really hard with the new version. But let’s see if we can find an other way to play…
      But I really have difficulties to accept that I can’t any more place a block under me when I am jumping! I hope it’s just a bug which can be corrected…

  3. KireLord
    Posted December 14, 2019 at 14:31 | Permalink | Reply

    I have a feeling that online multiplayer, will be a surprise when he releases 2.2 for the full version.

    • Posted December 14, 2019 at 14:49 | Permalink | Reply

      Oh, how I wish you that you’ll be right.

    • KireLord
      Posted December 14, 2019 at 14:51 | Permalink | Reply

      BTW, I agree with what people are saying, not only does moving back is slower, but knockback is almost not possible anymore. Trying to kill one wolf takes more than half my health easily.

      • KireLord
        Posted December 14, 2019 at 14:52 | Permalink | Reply

        And spiked clubs are pretty much useless. It takes so many hits to kill a single boar.

        • boostguardian1127
          Posted December 14, 2019 at 14:58 | Permalink

          Im glad more people see the issues. I was testing it all with a boar. If i wasnt in creative, it wouldve killed me. A Boar. That shows there’s something wrong

        • Vitor R47
          Posted December 14, 2019 at 20:47 | Permalink

          Like, it’s ridiculous now. To kill a boar or a wolf you have to almost die! Imagine trying to kill a lion or anything in pre created worlds (where you don’t have bow, crossbow and weapons to survive). It’s gonna be lame, these people who’s saying the game is good how it is right now will regret later… And it will be too late to do anything, because Kaalus will have already disappeared again for more 2 years and a half

      • Stanimus
        Posted December 15, 2019 at 16:33 | Permalink | Reply

        Trying to kill a wild wolf or boar irl is a great risk to YOUR life, so this is not unrealistic.

    • Posted December 14, 2019 at 21:48 | Permalink | Reply

      Haha not a chance

    • Posted December 14, 2019 at 21:49 | Permalink | Reply

      Not a chance.

  4. David Porres
    Posted December 14, 2019 at 14:34 | Permalink | Reply

    in the iphone version the game closes when taking a screenshot

  5. boostguardian1127
    Posted December 14, 2019 at 14:36 | Permalink | Reply

    Please make the game more balanced. I wanna actually keep having fun playing this game. Tunning so much slower backwards is death much quicker when fighting. And the wooden and stone arrows….goodness, theyre absolutely useless at hitting anything. Essentially we cannot use arrows until we level up, and with the nerfed movement and barely any damage from wood and stone weapons, its gonna be a huge hassle to even get to level 2. Please dont make the game needlessly harder in cheap ways. Its already hard enough

    • Vitor R47
      Posted December 14, 2019 at 14:50 | Permalink | Reply

      YUUUUSSS… FINALLY A MAN THAT SEES IT THE SAME WAY I DO. YOU’RE JUST 100% RIGHT DUDE, 100% RIGHT. YOU’RE THE BEST

      • boostguardian1127
        Posted December 14, 2019 at 14:59 | Permalink | Reply

        Heh thanks. I just love this game so much, and i have a lot of respect for Kaalus. I just want the same game we love to remain fun for everyone

      • AbEL Ysaac
        Posted December 14, 2019 at 16:23 | Permalink | Reply

        noobs

  6. EroEquus
    Posted December 14, 2019 at 14:47 | Permalink | Reply

    Maybe add stones or rocks in the surroundings would make it easy and realistic to obtain stone much easier than finding it on caves or mountains.
    Also weapons should have a much higher damage and could inflict injury to animals or other players makes hunting also easier and grounded realism.

  7. Berat Cag
    Posted December 14, 2019 at 14:53 | Permalink | Reply

    please come rail and wagon

  8. Tom Fryers
    Posted December 14, 2019 at 14:57 | Permalink | Reply

    If a firework hits the ground, it creates green ‘undefined’ particles.

  9. Posted December 14, 2019 at 15:00 | Permalink | Reply

    Guys chill with all this talk about how the game is going to be harder. This is a survival game, not Minecraft or it wannabe countless copies. If you want it to be easy, play on harmless/creative mode or go find another game. You guys are already complaining about the update and it’s not even out yet. If there are bugs, fixes, and further adjustments to be made they can be done after more testing and constructive criticism. Not pointless complaints.

    • Posted December 14, 2019 at 15:05 | Permalink | Reply

      Thanks, I was going mad while reading all these complaints.
      Waaah waaah, game is so hard, I cannot kill boar with stone club.

      • boostguardian1127
        Posted December 14, 2019 at 15:14 | Permalink | Reply

        Im trying to be respectful and get my concerns out as to how things will go. I love this game very dearly. Surely one would understand when someone is concerned about how certain changes can make or break a game. It affects everyone, not just me

        • Posted December 14, 2019 at 15:37 | Permalink

          The thing is you not even trying to play game as how developer wants it. You have one specific style of play (spamming while running away) and once it’s not working, you start to complain about “broken game”.
          It’s not broken, it’s just different.
          Yes, you may not be able to kill certain animals in early game anymore as you are used to. It means that you have to change your strategy of playing this game. For example, make traps and kill birds, make farms and gather eggs. Otherwise it’s pointless whining.

        • KireLord
          Posted December 14, 2019 at 19:43 | Permalink

          Instead of just thinking about yourself, how about think about the other players? Especially, new comers or returners coming to play the game again only to find out that there has been a huge tweak. Nobody is claiming about “broken game”, just we are concerned about these changes.

        • Posted December 14, 2019 at 21:04 | Permalink

          The person under second comment literally said “broken version of the game”.

          And please, stop telling that you people care about “other players”. Every game has rules and you have to play by those rules, like it or not. Every update there is going to be tweak that changes game, it can be new feature or changed balance. It’s not something about me, I’ve adapted to new changes and I’m telling it’s fine.
          Just get over it, play by the meta.

          I’ve said it so many times, but you won’t listen just because you want to play this game in old ways when it was “easy”.

      • boostguardian1127
        Posted December 14, 2019 at 16:23 | Permalink | Reply

        Did i say the game was broken? No. Am i complaining? No. Im just saying the potential difficulty spike for newer players. Not everyone plays the same way you apparently do. Clearly youre too stuck in your own head to realise the difference between complaining and expressing concern.

        • boostguardian1127
          Posted December 14, 2019 at 16:24 | Permalink

          But i digress. Im not gonna say anymore on this. We will see what happens when the full update comes out

        • Posted December 14, 2019 at 21:43 | Permalink

          That’s why harmless mode exist and the option to choose an easy spawn point.

        • Winter Wolves
          Posted December 15, 2019 at 21:46 | Permalink

          That easy spawn point is a lie. I got the update and decided to give everything a go and I was spawned in gravel with a little piece of desert next to me with 4 cactuses and on the right a snow forest awaiting me. I was beginning to freeze and basically I died later. I kinda liked it before where you would spawn and if you didn’t like it you deleted it and got a new world. Also harmless is to easy. The only reason I use harmless is to create some cool things while not being able to get hurt (unless I hit something). I also use harmless when I finished creating something in creative and I want to play in it and eat food in there. There should be another game mode added called impossible. Impossible, challenging, cruel, creative, and then harmless. When I say impossible I mean that mode is going to be realistic. Like if you got abandoned in a jungle or forest and have to survive alone or with someone and you get thirsty, hungry, do or do not know how to swim, cannot place a block if not on something, etc. I would probably have one of those worlds because it would sound cool. If I want to take it easier then I would go to challenging, which would also be for new players. If I wanted to live just one life which is real then I would go to cruel. If I wanted a game where I could live easy and have a “pet wolf” then harmless would be the place. Also I hope someone answers this, but are you not suppose to be able to die in creative? (except the part where if you go to high up in the sky you start getting hurt and die if you don’t come down.)

      • Null Void
        Posted December 14, 2019 at 23:02 | Permalink | Reply

        Who said there was a right way to play the game? The dev gave us most of the information me need to exploit the game in the files/technical. There is nothing stopping me from hacking the project files, or the chunks32 dot dat… By “improperly” playing the game, I made some discoveries that the dev seems to have already addressed!

        The flat island mode? I sent him an email informing him of the potential to add this, based on the game storing island size regardless of terrain type.

        The mipmapping? Call it coincidence (as It may very well be), but I discovered the game attempts to render all blocks at full resolution despite being two kilometers (yes, exactly 2 km) away causing some visual anomalies) while hacking visibility range. I suggested he implement a system for decreasing texture resolution at distance to address these. He added that (full disclaimer: I did not use the terminology “mipmapping”, as I was, — embarrassingly, — unaware the mainstream had a name for the methodology)… In the email, I also mentioned snow, specifically, as being a performance killer at large distances (due to it’s geometry, transparency, and white texture being rendered in full)… He seems to make mention of this optimization in the updates list…

        Access to the inventory of dispensers being denied in adventure mode? I recall being the first to bring to his attention, back when they were added, that players could easily disarm traps. He addressed the exploit promptly.

        Commenting (weather in favor or otherwise) on the increased difficulty is not wrong to do. There are players who want this extreme difficulty (I emailed Kaalus a few ways to make the game more difficult myself, despite being a purely creative/harmless player), and there are players (again, such as myself) who cannot so much as survive day one in Harmless.

        I agree, that challenging could be made less difficult than it is now (for example, no in air block placement can be bumped up to only cruel and adventure), because the learning curve is already quite steep already.

        even so, I also agree there should be even more difficult modes than we have currently, as there are members here (such as Von Stanimus), who are all too comfortable with cruel, surviving well into day 700, scot free.

        However, I do not agree that if an old-time player finds, even, cruel to be too-easy, that everyone else is should just man/woman/other/attack-helicopter up, or simply find another game. Keep in mind, there are children playing the game, there are adults playing this game, there are teens playing this game, there are pros playing this game, and there noobs (myself, in any survival mode) playing this game.

        we are all entitled to our opinions regardless. There is always room to compromise! be constructive; mention additional game modes that could be added, rather than cutting down feedback equally as important as your own.

        Thanks for reading!

    • Xkingx1X1
      Posted December 14, 2019 at 15:33 | Permalink | Reply

      They might as well just get use to it

      • Xkingx1X1
        Posted December 14, 2019 at 16:34 | Permalink | Reply

        Plus there is still harmless and creative

    • battlemanchik
      Posted December 15, 2019 at 08:16 | Permalink | Reply

      +++ you reed my things

  10. Dull Bananas
    Posted December 14, 2019 at 15:01 | Permalink | Reply

    I just noticed that the text in the edit screen for things like memory bank no longer appear blurry

  11. Nathan Hohnberger
    Posted December 14, 2019 at 15:01 | Permalink | Reply

    This is great! But I do not see one for Windows devices. I will start bug hunting on my phone though.

  12. Posted December 14, 2019 at 15:14 | Permalink | Reply

    Look at the trees at 0:38 and 0:43 and 0:45………….

  13. Booring
    Posted December 14, 2019 at 15:46 | Permalink | Reply

    The Oak, Spruce and Mimosa wood texture looks almost the same.

  14. iEXist
    Posted December 14, 2019 at 16:09 | Permalink | Reply

    i suggest adding some sort of metallurgy system:
    *Adding more Ores like Zinc ect…
    *Adding a mettalurgy system : BlackSmithing System / Melting Down ores / Crucibles / Making Alloys(Exp: Zinc+Copper = Bronze) / Blast Furnace/ Tool molds .
    *Instead of Diamond tools and armor(that aren’t very realistic) adding Steal instead that can be made using a blastfurnace with iron and coal .
    *Add ceramic jugs (made from clay) for drinking water .

  15. craytivewarrior
    Posted December 14, 2019 at 16:32 | Permalink | Reply

    So when playing on some of the newer phones like the iPhone X or the iPhone 11 the some of the UI might be partially blocked by the “notch” on the phone or the rounded corners. Maybe try to move some of the UI inward a little bit for the newer iPhones like the X or the 11. Here is an example of what i’m talking about:

    • Posted December 14, 2019 at 21:52 | Permalink | Reply

      Yep I get the same issue, but it’s not too bad, the sneak button is still clickable

      • craytivewarrior
        Posted December 15, 2019 at 00:15 | Permalink | Reply

        Right, but it’s a good idea to fix anyway

    • Stanimus
      Posted December 15, 2019 at 16:38 | Permalink | Reply

      That’s really more about stupid phone design. Idiot designers didn’t provide for full screen view

      • craytivewarrior
        Posted December 15, 2019 at 17:21 | Permalink | Reply

        We don’t need your input thank you, phones were designed as best as they can do and the notch is easy to ignore. Besides, almost all phones are becoming like that it’s not just iPhones, and I like it. The “full screen” isn’t ready yet, we need cameras and face scanners under the screen first. Besides, all games and apps are optimizing their UI for the newest and greatest phones, and Kaalus should too.

        • vulkanx
          Posted December 16, 2019 at 19:40 | Permalink

          Who the heck uses an iphone for gaming. Is the worst platform for playing

        • craytivewarrior
          Posted December 16, 2019 at 21:27 | Permalink

          Me. And millions of other people. There is nothing wrong with having an iPhone, it seems that 99% of the Survivalcraft community has laggy androids. My iPhone runs SC like a beast, 60 FPS at full render distance. Plus, it’s not just the iPhone that needs to be optimized for. The hole punch on the Galaxy S10 can block some of the UI in SC too, and same with the Google Pixel 3. I don’t understand why it’s such a big deal just because I chose to have an iPhone.

    • Posted December 16, 2019 at 00:23 | Permalink | Reply

      i cant see fps dada at all

    • Posted December 16, 2019 at 11:54 | Permalink | Reply

      I’d like to +1 this.

    • Сергей Падута
      Posted December 16, 2019 at 16:56 | Permalink | Reply

      I have a Huawei Mate 20 Lite SNE-LX1, with an “eyebrow”, like on the cortinka you quoted, when starting the SC, the phone itself aligns the game window so that, “eyebrow” was not on the game interface and the screen is on the sides “eyebrows” obscures, I doubt that the iPhone X-11 which is several times more expensive will not have this function …

  16. vargory
    Posted December 14, 2019 at 16:33 | Permalink | Reply

    Hey Kaalu, nice job.
    Actually, it would be nice if you let the game rotate 180°…
    For example: I have a Xiaomi Redmi Note 5, and it’s handphone jack stays at his left side… It become very unconfortable to play rotating to the left. Especially when using headphones and charging, at the same time. Almost can’t hold the phone haha.

    And the game do not allow me to rotate…

    (English is not my first language, sorry)

    • vargory
      Posted December 14, 2019 at 16:43 | Permalink | Reply

      I know i can rotate on config… But it just rotate the game. If i slide too much at the wrong spot i pull down notification bar, even close the game in nav bar.

  17. Ricardo V.
    Posted December 14, 2019 at 16:49 | Permalink | Reply

    I totally disagree with those comments asking for an easy game, since you can play on harmless mode, and many of the new changes makes the game easier. How about those who want it harder to obtain things? Cruel mode doesn’t do the job.
    For players from level 10 to 20 and up, with a decent base, iron or diamond tools and armors, the game becomes very easy, and it can be boning when no animals are a threat or can kill you. You won’t die, unless you’re very negligent on sea, magma, or fall from high places.
    If you die, you lose half of your experience and will still probably be above level 4. It’s a pretty fair penalty. Even below that, It’s easy for newbies to obtain experience orbs harvesting lots of pumpkins, which need no fertilizer. Kaalus is doing a pretty good job on making the game more balanced and challenging, in my opinion.
    I think he’s on the right way.

  18. Posted December 14, 2019 at 16:50 | Permalink | Reply

    I heard that you want to give those players who use old devices up.
    Some of us cannot install this app.
    We don ‘t know what had happened.
    But if you really want to give us up, we can only say goodbye to Survivalcraft.
    We really don’t want to see that.

    • Null Void
      Posted December 14, 2019 at 23:27 | Permalink | Reply

      This is not entirely up to Kaalus, actually. Programming languages are not static, they evolve over time. C# (Xamarin) dropped support for early versions of Android KitKat, not long before Kaalus followed suit. When your development platform choses to move on, a developer can’t simply “chose” to stay put.

      One reason Kaalus developed his own new engine some time back, was because XNA had long since entered into it’s dyeing days.

  19. Posted December 14, 2019 at 16:54 | Permalink | Reply

    I think the game is a lot more balanced now and the starting position difficulty thing is wonderful.

    Right now there is some sort of lighting bug. There will be pitch black parts in narrow spaces. This makes it difficult to play when you don’t have a light source yet. Lightning also seems to cause things to go dark instead of giving a brief flash of illumination.

    On the new tools: They mostly work ok and it’s nice to have a multipurpose tool. The only problem is acquiring stone early on in the game which is rather tedious and mining stone with fists is sort of unrealistic. Maybe we could have dirt drop things by the same mechanism as leaves? Then the crafting recipe would be for stone chunks.

    One day isn’t long enough to test out the food balancing although it looks a bit more promising. I’m not the best player and had a tendency to starve or freeze to death because farming never managed to produce enough. Farming also needs a copper bucket to scale up and copper is rather hard to find. Maybe there could be a wooden bucket that breaks down and can’t be used for lava? It would make farming more feasible early on in the game.

    Otherwise, more foraging options like pumpkins would be cool. Some apples? Or other fruit? Some nuts? Seaweed would be neat as well.

    Speaking of food, the recipaedia doesn’t show cooked eggs as a valid food option. (This also required a bucket which is part of the reason food is so difficult until copper is acquired).

  20. Tee Ron
    Posted December 14, 2019 at 17:04 | Permalink | Reply

    I do not understand why so many people are complaining. I think this update adds much needed balance to challenging. Everything you have changed I agree with and understand. All of you complainers just need to get good, the mode is called “Challenging” for a reason.

  21. Posted December 14, 2019 at 17:22 | Permalink | Reply

    I noticed a damage counter when you shot the bear. Will that be in the game or is only for the dev version?

    • vulkanx
      Posted December 14, 2019 at 17:37 | Permalink | Reply

      will be in the game, check the list in the last post

  22. boostguardian1127
    Posted December 14, 2019 at 17:22 | Permalink | Reply

    At one point, i put the starting difficulty on easy and i spawned in a snow biome. Is that supposed to still happen?

  23. Johan Steyn
    Posted December 14, 2019 at 17:41 | Permalink | Reply

    Thanks. Looking forward.

    Is there a way on WordPress to receive messages without making a comment?

  24. Billy Croft
    Posted December 14, 2019 at 17:42 | Permalink | Reply

    Please add an option whether we can see the number/value of damage or not if and only if it is present on the full version. Thank you. Sorry for my Language. Anyways, I love your game😊

  25. Johan Steyn
    Posted December 14, 2019 at 17:48 | Permalink | Reply

    Bugs:

    1. Very difficult to find SC 2 D2 on Playstore.

    2. Again ny World “Johan real color TV” on CC. Sometimes it there at no 2 and then it is gone again, like now. This is extremely puzzling.

  26. travis dent
    Posted December 14, 2019 at 18:02 | Permalink | Reply

    Played a bit on old ipad. Couldn’t get a sense of the gameplay due to 1 day time limit. When I tried creative – system crashed repeatedly trying to render the mountain’s exterior. Seems now to be a much more resource intensive game (cutting out about half the audience of SC2 original ver).
    You can definitely see improvement in grave treasures % and I hoped to check out uses for rotten food, but again the artificial end of demo came too soon.
    Lightning is bit less aggressive, I think. +1
    It would be a nice addition if you gave a screen with sliders to control more settings like whether players want increase or decrease things like knock back or time passage speed (longer days), falling damage, toggle for setting whether player can craft copper, iron, or diamond items (or not). Probably the settings file is going to be a windfall for people who like to tinker with the code (not for me).
    Rain effect was very nice. The game has a lot of potential (as always). New textures threw me for a minute. Could not craft a stone club for some reason – maybe you should start the player off with one?
    Based on Kaalus’ video I think smaller bears is a good change (or have a variety of sizes… in reality the Kodiak brown bear is one of the biggest and most aggressive bears.). Crosshairs for weapons is better now, imho.
    *Please consider Johan’s request for texture file(s) – his work added so much more realism – in terms of trees and all high quality materials. (Can’t wait to see 2.2 with them applied.)

    • Posted December 14, 2019 at 18:25 | Permalink | Reply

      I agree with Travis, 1 day is too short to test some things like food rot, more advanced tools.

    • travis dent
      Posted December 17, 2019 at 08:02 | Permalink | Reply

      So I got the update for iOS – running on my old iPad 2… the game tells me that I have a fast device – which cracked me up! Given how old it is, I’d say it’s definitely NOT fast, but that message I think people were getting that in the old days of SC (1 or 2).
      Who is getting a message- possibly when exiting to the menu – that your device is “fast”? Maybe trying to say I could set video performance level higher and still play without crashing or choppy game play?

  27. Posted December 14, 2019 at 18:23 | Permalink | Reply

    Overall this is very stable, not a single crash! Have to gloat a bit, Minecraft Bedrock’s latest version is so buggy it’s unplayable.

    Bugs:
    1. Dark shadows in carved out big “alcoves” not more than a few blocks deep, under overhangs in mountainsides, in full daylight. One of them I lit up with a torch, removed the torch, it re-rendered with correct ambient lighting. So it’s state changed.
    2. Agree with #21 Johan Steyn #1, I did not find it in Google Play Store. Your button brought it up. But easy to find in Amazon store.
    3. Still a lot of cats. I “fed” a tiger, with 2 black jaguars looking on. A bear was loitering too. Lot’s of predators for the first morning.
    4. Touch event failing/restarting stops block breaking – I think this is a Kindle 7th Get issue. My device is still charging so I have not tested it. My Kindle 5th Gen is fine. Screen touch controls – while breaking a block, if your finger shifts slightly the touch event ends (or a new one fires), and block breaking stops. I have seen this in Minecraft too though. If you can deal with that it would be awesome!

    Fussing:
    1. No “under-foot-blocking” means we can’t do a few other things, like
    >1. No more Blocking-up quickly to get that last top wood block in trees
    >2. No more Blocking-down quickly into ground to hibernate overnight in the wild
    >But you can do a “two step” and build up 2 columns hopping from one to the other. Just be careful while you’re focused on left/right don’t fall off the front or back!
    2. I guess you need to use hand or wooden club to mine your first 3 blocks of granite, to make a stone axe for mining/chopping.

    The Good
    Not a single crash on my 2 devices tested so far: Kindle 5th Generation and Lenovo 10″ IdeaTab S6000-F. The Lenovo I did see some sluggish menus, but it’s older. Game play was fine.
    Beautiful terrains! Just in love all over again, flying around these amazing mountains and their features! Well done!
    I’m terrible at spearing birds, but I finally hit one. Wooden spear kills birds with 1 shot. Maybe it already did that, I don’t know.

    • Posted December 14, 2019 at 19:51 | Permalink | Reply

      “Minecraft Bedrock’s latest version is so buggy it’s unplayable.” – lmao 🤣😂🤣😂

  28. Bruce Wayne
    Posted December 14, 2019 at 18:25 | Permalink | Reply

    Those new mountains (much taller in 2.2) are quite impressive, and some are ridiculously steep. Kaalus also mentioned that these new mountains are way colder at higher altitudes. Since these mountains are much more dangerous, there should be a reward at the top as an incentive to climb them especially since you cant just jump build to the top. maybe a chest with some iron or other rewards can be at the top.

    • Timo Sanders
      Posted December 14, 2019 at 19:04 | Permalink | Reply

      There is a reward! You can actually get ice blocks from mountains, since it doesn’t change to water. Don’t know if it’s intended or not though.

  29. Sophie Charlotte
    Posted December 14, 2019 at 18:28 | Permalink | Reply

    I‘ve actually just had a small look at the new update so far, but I really like how the worlds look now. They seem so much more realistic and beautiful. I also feel like the inventory in creative mode is much better organized than before.

  30. Timo Sanders
    Posted December 14, 2019 at 18:40 | Permalink | Reply

    Kaalus, I’m finding that I need to use harmless for basic quality of life… Tree chopping in challenging is terrible! I love how the world looks, but I won’t be updating my full version until the issue is fixed. Harmless is too easy, I want challenge, but not huge annoyance! Please don’t add the changes without addressing their drawbacks..

  31. Posted December 14, 2019 at 19:08 | Permalink | Reply

    I noticed on my Galaxy J6 (Android) I tried and tried to find the dirted trees glitch (as people like to call it) and was not successful but within five minutes on my iPad 2 and I saw a few of them. Maybe slower devices have more chance of spawning the dirted trees? My phone is much newer and runs the game so much better than the iPad does.

    • vulkanx
      Posted December 14, 2019 at 21:02 | Permalink | Reply

      Yes, my phone is very slow but not too old (2GB of RAM but a horrible CPU & GPU) and I see more dirt trees than before

  32. Posted December 14, 2019 at 19:25 | Permalink | Reply

    I have a 3GB RAM device. Since I bought it I had next to no time to play the game, for reasons.

    Tested the update. I was curious to see the impact of the new height on the performance. At the default visibility range for my device you cannot play with 4 players without immense lag. I was able to get it to work by reducing the visibility and the resolution. The new mipmap option was always off.

    Maybe it is because of my device’s weak processor. After all my device is good, but not premium. But if you want to add online multiplayer some day, this is a huge issue, especially for weaker devices. You may have to limit online multiplayer worlds to a smaller height. The lag can be noticed even while one person is moving. Not to say how badly it lags when everyone moves.

    There seems to be a problem with displaying the blocks in the world. The game simulates everything well. Blocks placed show up with next to no lag, even if theoretically the lightning and other things must be calculated. But players moving? They currently cannot walk without experiencing lag every time they try, which is a huge issue for a survival game where every second matters during combat, and being able to see what you do is the difference between life and death, especially for cruel players.

    Otherwise, seems solid. Didn’t have time to actually play it properly, of course. I understand that you want to fix some confirmed bugs for the original release.

    I only hope the food doesn’t turn into solid compost blocks. I did not test it long enough in one world to see, but it could be bad to have an item turn into a block, that once held, can potentially be used to finish a shelter that keeps you safe for the night. Difficulty and realism is what you want, right? Perhaps adding the rotten food to the soil or turning it into a chunk that can be used to craft compost could work better.

    The new terrain generation is mostly beautiful. Though why do the new rivers sometimes go so thin until they disappear completely? And caves above the sea level need a rework since you last modified the terrain generation. Caves under the sea level are fine.

    Good luck on adding seasons and thirst! (You specified that our guess on the leaf block won’t come in 2.2.) I see you’ve been messing with liquids, and if you add thirst, it is important that we cannot exploit the game to get unlimited water. It is also equally important to have salty, muddy and normal water.

    • Posted December 14, 2019 at 19:28 | Permalink | Reply

      It would be neat if at least the settings would be auto-modified in split-screen for reducing lag if the lag cannot be fixed.

    • Posted December 14, 2019 at 20:21 | Permalink | Reply

      Im pretty sure having online multiplayer would get rid of the problem. You cant handle multiplayer right now because your one device is trying to render what four different people see where as with online you would render your own and maybe a few other things

  33. Luckas Barbosa
    Posted December 14, 2019 at 19:32 | Permalink | Reply

    I didn’t like the new basalt and limestone textures, they were blocks that stood out in the middle of the stone blocks, but now everything is gray, when the long edge looks like stone. Come back with the old texture please. At least limestone, I loved that white of hers.

  34. SP4CEBAR
    Posted December 14, 2019 at 19:52 | Permalink | Reply

    I found a bug in SC 2.2 day one:
    The game crashes whenever I press the screenshot button.

  35. Posted December 14, 2019 at 20:43 | Permalink | Reply

    Useless stone club

    Disgusting trees
    https://kepkuldes.c om/ima ges/fbcbd0fd128c05670f2b39683358cfb8. jpg

    Eternal fire
    https://kepkuldes.c om/imag es/7edcee01db373de2541beacc19a173c8. jpg

  36. Antoine Maximus
    Posted December 14, 2019 at 20:55 | Permalink | Reply

    I love this game for so many years that I hate complaint on this. But there is a flaw, and a big one in my opinion : what is the meaning of leveling in Survivalcraft? (I complain now even if it’s an old feature). If I have a furnase and ore, I should be able to melt and make things with the metal without waiting my level to be high enough. Levels are not part of the main game philosophy. I can’t understand what levels add to this game.

  37. Posted December 14, 2019 at 21:10 | Permalink | Reply

    Your comment is awaiting moderation…………..

    Useless stone club

    Disgusting trees
    htt ps://kepkul des. com/ima ges/fbcbd0fd128c05670f2b39683358cfb8. jpg

    Eternal fire
    htt ps://kepkul des. com/imag es/7edcee01db373de2541beacc19a173c8. jpg

  38. joao victor caetano de lima
    Posted December 14, 2019 at 21:25 | Permalink | Reply

    We could have a sanity thing. Just like in don’t starve. We would need to take care of it, if not, well monsters could appear or something happens with the vision idk.

  39. Posted December 14, 2019 at 21:57 | Permalink | Reply

    My goodness me, the game is quite difficult now compared to what it was previously.

  40. D'Malla
    Posted December 14, 2019 at 22:05 | Permalink | Reply

    I have a problem! I don’t know if it’s just me, but on my Xiaomi Redmi 5 Plus, when I break a block it gives a quick lock. This is very bad!

  41. Bruce Wayne
    Posted December 14, 2019 at 22:12 | Permalink | Reply

    Wow. the difference in biome size between 3x and 4x is staggering! At least compared to 2.1 where there was no 4x option. Don’t change it tho!! 4x Biome size give those wanting a true challenge something formidable. The taiga and mountain ranges in 4x biome size are jaw dropping. Lakes are also massive in 4x size. on a random seed in creative my starting coordinates were 70,40, 60 something, and flying diagonally all the to 7192, 3153, 100 all I saw was forest, taiga, tundra and a mountain range. no warm forest, no desert. I know it was a just a diagonally strip I went in, but if the area was purely mountain/tundra/cold forest those are massive biomes in 4x

  42. Posted December 14, 2019 at 22:47 | Permalink | Reply

    I feel that stained glass windows would be a neat addition. Thanks.

  43. Posted December 14, 2019 at 23:09 | Permalink | Reply

    With a little trick:

    htt ps://kepkuldes. com/images/46fa1ff3b95d8d1591 ee9b32df068cd4. jpg

  44. Crazycoolguy456 01
    Posted December 14, 2019 at 23:13 | Permalink | Reply

    when I killed the great white shark, the model of it was spinning around.

    • Posted December 14, 2019 at 23:18 | Permalink | Reply

      I killed a bull shark or something like that, and it was spinning too. I watched it, like “wtf, are you died or what? “.

  45. Ricardo V.
    Posted December 14, 2019 at 23:20 | Permalink | Reply

    Kaalus, I think we should be able to get rid of the spoiled milk and rotten pumpkin soup inside the bucket.
    There’s no way to do that, unless we drink/eat the bad content and get sick.
    The game should allow us to wash the bucket on any water source, by replacing the bad content with water, then emptying the bucket.
    Another suggestion about milk.
    You could add a boiled milk bucket. It could be obtained by boiling a raw milk bucket on the furnace.
    The raw milk bucket could be 5 or 10% more nutritive than the boiled one, but with maybe 40 or 50% chances of getting you sick. Drinking boiled milk would never get you sick, unless drinking only it many times, as any other food source.
    And, boiled milk could last longer than raw milk, before getting spoiled. Maybe about 50 or 60% longer.
    What do you think? :D

  46. D'Malla
    Posted December 15, 2019 at 00:02 | Permalink | Reply

    Kaalus, let it be possible to rotate the screen when playing. Because my phone gets in the way when I’m playing, and you can’t rotate the screen!

  47. Dante Lorenzo
    Posted December 15, 2019 at 00:11 | Permalink | Reply

    The fish have a lot of life and it is difficult to hunt them :(
    It would be better if you can hunt the fish with a single spear strike and the fish are afraid of you
    It would be more realisti

    • joao victor caetano de lima
      Posted December 15, 2019 at 01:33 | Permalink | Reply

      Fishing rods would be awesome too.

  48. Nathan Hohnberger
    Posted December 15, 2019 at 00:41 | Permalink | Reply

    There is a big bug with the lighting system. When the world is generated the lighting in the caves will go from bright to solid black within the span of one block it is fixed when a block in that chuck is updated but it is annoying to have day light turn to solid black in the span of one block.

    • Stanimus
      Posted December 15, 2019 at 17:01 | Permalink | Reply

      So this actually made the chunk lighting bug WORSE?

  49. Posted December 15, 2019 at 00:56 | Permalink | Reply

    Make wolves and lions agressive towards each other. They shouldn’t be docile around each other. Bears, all big cats, all coyotes and wolves, shouldn’t be teaming up.

    I do like how rihnos kill anything and everything in its proximity.

    • Winter Wolves
      Posted December 15, 2019 at 21:59 | Permalink | Reply

      I think that would take a while to become an update. For one some people like having all those things as pets and if they were to hate each other there would be no way to keep them close together. Another thing is, the game would be easier if they were killing each other while you tiptoed away from them. Also I think the rhino kills everything because it considers it a threat.

      • Posted December 16, 2019 at 15:27 | Permalink | Reply

        What do you mean have them as pets? You cant have pets in this game.

        If this game is leaning towards realism, then yes, they shouldn’t work together to feed on you. It’s annoying.

        I noticed that predators dont attack other predators because they are obviously categorized as predators. I noticed that Rihnos dont attack boars, which are herbivores. That should be fixed.

        • Winter Wolves
          Posted December 18, 2019 at 01:34 | Permalink

          I was talking about in creative and harmless even though they can never be pets in a way you make them your pets. I have no idea if you will understand. I have a house in creative and I have “pet wolves” roaming my house and I feed them when I want to. Along with tigers and other things. They are my (and other persons) metaphorical pets not literal ones because we can’t have thet (yet). I think in challenging we should have that option because you are right that animals do not work together. Jaguars are solitary creatures and only go with another jaguar when it is time to mate and then take care of the cubs. If another jaguar comes they make sure to attack that jaguar until it leaves. Jaguars should be able to scare wolves off and other creatures since they are at the top of the food chain. Another thing is that food should be available to both predators and us. How is it realistic you come and in a matter of a small amount of days the place is bone dry of things to hunt. Explain how all the predators are alive? In real life animals do leave they but others come in to take that place eventually.

  50. Ben B
    Posted December 15, 2019 at 00:59 | Permalink | Reply

    Steam?

    • joao victor caetano de lima
      Posted December 15, 2019 at 01:33 | Permalink | Reply

      I want the game for steam too.

  51. Dull Bananas
    Posted December 15, 2019 at 02:01 | Permalink | Reply

    It crashes whenever I use the screenshot button. I’m on iPadOS 13.3

  52. Cooper
    Posted December 15, 2019 at 04:10 | Permalink | Reply

    Ok so this is going to sound stupid. But what if you added buildings already built. You could do ruins or something fully built. You could make a abandon town with run down stores with loot, vicious animals inside buildings, and even a full cemetery.

  53. Posted December 15, 2019 at 04:39 | Permalink | Reply

    Hi! Kaalus, Can I ask you how to record this kind of video without UI? I want to make some interesting micro movies or story animations by the game, it’s wii be funny that i think,thank you and Looking forward to your reply!

  54. Null Void
    Posted December 15, 2019 at 05:58 | Permalink | Reply

    Kaalus; why are iron rods no better than bear hands? At least a stick is 50% better at anything.

    I suggest Iron Rods be 2x better than bare hands. (50% better than wooden stick)

    I would use iron rods as a last resort, any day of the week, not realizing a lowly wooden stick did better!

  55. Johan Steyn
    Posted December 15, 2019 at 08:17 | Permalink | Reply

    One more thing. Please make the Demo longer. Being so short, many guys resort to piracy to just test it out. You can make it 60 days full functioning. Prior will gladly buy the game if they find it worth it. With one day, it is not worth it at all.

  56. N6444
    Posted December 15, 2019 at 08:30 | Permalink | Reply

    Weird trees.

  57. N6444
    Posted December 15, 2019 at 08:35 | Permalink | Reply


    Excessive darkness.


    After placing, then removing a light source.


    Excessive darkness.


    After placing, then removing a light source.


    Excessive darkness.


    After placing, then removing a light source.

    • Ricardo V.
      Posted December 16, 2019 at 17:21 | Permalink | Reply

      Yes, there are many light bugs.
      Please, can you confirm if you dig about three or four blocks straight down on the ground under your feet, then cover the top and place a torchligh anywhere inside, there will be no light, only darkness?

  58. N6444
    Posted December 15, 2019 at 10:21 | Permalink | Reply

    Boat on Snow 1

    Boat on Snow 2

    • Nathan Hohnberger
      Posted December 16, 2019 at 22:40 | Permalink | Reply

      Those are the problems I was having to!

  59. Cris Bowman
    Posted December 15, 2019 at 10:23 | Permalink | Reply

    Wait mimosa trees! The ones that close when you poke them? Those are cool. Otherwise the fluffy ones are fun too.

  60. Johan Steyn
    Posted December 15, 2019 at 11:31 | Permalink | Reply

    Kaalus I just want to at least commend you. The terrain update is extremely well done. This is one of the biggest updates ever. It really changes the game extensively. The big mountains are extraordinary. The slow rising slopes is such a breath of fresh air. I’ve actually missed the rivers’ changes as well. They look a lot better as well. The big lakes are just wonderful.

    With such a huge working space, we really need world edit functionality now. I hope you will incorporate it at some stage. We cannot rely on world hacks like with the previous version. Do you know about the SC World Edit mod? It is really so well done and coding can’t be too difficult. The problem with the mod, is that it is a pirate copy by itself. Maybe you can negotiate with him for the code. Just one thing, the maze should not be just one block wide and the pyramid must be in line, not diagonal (jagged edges). His copy and paste is just great.

    I see that he has turned to Mincecraft. Maybe he has aboned SC.

    • Dull Bananas
      Posted December 15, 2019 at 13:52 | Permalink | Reply

      Maybe I can make one, but I have no experience in displaying 3D graphics. If I do make one, it will be open source and it will run in your browser.

      • Johan Steyn
        Posted December 15, 2019 at 15:07 | Permalink | Reply

        Sounds great

        • Dull Bananas
          Posted December 22, 2019 at 22:12 | Permalink

          I think I’ll start making it once Kaalus posts the specification for the new Chunks32h.dat file format. My GitHub username is dullbananas; you will see it there sometime

        • Johan Steyn
          Posted December 22, 2019 at 23:59 | Permalink

          Ok.

        • Dull Bananas
          Posted December 24, 2019 at 00:06 | Permalink

          I just email Kaalus and he told me what is different in the new format. I have successfully made code to parse Chunks32h.dat files. https://i.postimg.cc/9f6sRSkH/F6-E374-AB-ECEA-40-F7-B6-D2-7-AB52-DBFA161.jpg

        • Dull Bananas
          Posted December 24, 2019 at 20:56 | Permalink

          its now visible on my github

    • Posted December 16, 2019 at 07:43 | Permalink | Reply

      Hey men, a ruse page about survivalcraft, could make a mod the multiplayer https://m.vk.com/wall-44456601_1155879

  61. Posted December 15, 2019 at 12:49 | Permalink | Reply

    windows when?

    • craytivewarrior
      Posted December 15, 2019 at 13:14 | Permalink | Reply

      He has never released a day one game for Windows, mainly because there it a free trial button on the game so there is no need for one. He is probably not going to release the version for Windows until the official release comes.

      • Winter Wolves
        Posted December 15, 2019 at 22:02 | Permalink | Reply

        I am on windows and I have the entire update.

        • AbEl Ysaac
          Posted December 16, 2019 at 19:01 | Permalink

          liar, false

        • Winter Wolves
          Posted December 18, 2019 at 01:37 | Permalink

          AbEl Ysaac I AM NOT LYING. If I could post a picture here I would. Even my sibling has access to it. If you are on windows and do not have access you have to manually update it like I did.

  62. Posted December 15, 2019 at 13:14 | Permalink | Reply

    I just got the update for the full version. Yet no posts about it here. Curious!

  63. Posted December 15, 2019 at 14:29 | Permalink | Reply

    Dear Kaalus,
    I’m very excited about the 2.2 update.
    I am a biological researcher. The animal attributes of Survivalcraft are very real, which make me very happy. But I disagree with some of them. I want to give you some suggestions.
    1. Giraffe can’t reach 1500kg, its average weight is about 700kg. If you want to change its weight data, I hope its health value remains the same, because the current health value is very balanced.
    2. In the Survivalcraft, the health value of water animals is higher. I don’t think it is right. Two million years ago, humans in Japan were able to dive into the sea with wooden boats, kill agile tuna with stone axes and eat them. In Survivalcraft 2.2, we have little ability and necessity to go fishing, because we don’t have the right fishing tools. Players can’t swim long enough, and the health value of water animals is very high. Players don’t want to fish. They can hardly see the new great jaws.
    Besides, don’t you think rhinoceros, great white sharks, beluga whales and killer whales are underweight? Higher health value doesn’t cause problems. Muskets can keep any land animals away from the player. The change of life value of water animals will not affect the players either. I mentioned the reason just now.
    3. If you have traveled to the north of Asia and North America, you may know something about black bears and brown bears. Yes, they are quite different in size. The black bear is not even as heavy as the tiger. The adult black bear weighs about 170kg. Brown bears are huge, they are only a little smaller than polar bears. I think it’s possible for the black bear to get into the hole for 1, but the brown bear can’t. Their health and attack power are very different.
    4. In my opinion, it’s unrealistic for different kinds of predators to eat together. In the game, even if they don’t attack each other, small predators should avoid large predators when they encounter them.
    5. In the same way, prey should avoid predators. For example, horned horses should not attack predators together for their own companions. I think that when a predator pursues certain kinds of prey, his companion will choose to escape, whether it is a horse, a horned horse or a reindeer.
    6. Compared with any other animal, human beings have superior long-distance running ability. They can chase any animal on land until they are exhausted. In Survivalcraft 2, animals can chase or run, but players will soon get tired and have to stop to rest, which not only makes the game difficult, but also increases the difficulty. I hope animals need rest, too. Even if the animal runs very fast, as long as the player keeps chasing it, it will stop and be killed by the player.
    7. Animals will disappear when they die. It’s not realistic to turn them into food, skin or fur. They should lie there all the time. Predators or humans need to attack their carcasses to gain trophies. If they are left alone, they will rot or disappear.
    8. Why can’t we eat starfish or seaweed? Why do sea urchins cause vomiting? These are the foods that coastal people often eat. They taste delicious when cooked.
    9. In Survivalcraft 2, the enclosed animals can survive without eating. I hope the animals can survive only when they eat the same food as the players. The hungrier the predator, the more aggressive he should be, and the full predator, as long as you are not too close, will not chase you.
    10. Why can piranhas survive in cold environment? Why don’t polar bears feel heat in the desert? When it’s cold, the animals will be close to the warm area. They will gather near the campfire, unwilling to close or leave. I hope that the animals of Survivalcraft will also be affected by the temperature, and players will feel uncomfortable because of the hot desert.

    • Posted December 15, 2019 at 15:27 | Permalink | Reply

      You have, raison

    • Posted December 15, 2019 at 19:30 | Permalink | Reply

      I agree, point 4 is what i really want fixed. Always been wanting that fixed since SurvivalCraft 1. I also agree with your other points.

    • Posted December 16, 2019 at 00:26 | Permalink | Reply

      you are right,predators dont have privacy concerts.

  64. Posted December 15, 2019 at 15:07 | Permalink | Reply

    Hi kaalus the new version 2.2.10.2 deceptioned me But can you follow my requests below to make the game harder and more fun

    Can you puts hyena resilience from 15 to 30 and damage 1.5 to 1.7

    Jaguar: Resilience:30 to 35 again

    Leopard: Resilience:25 to 30 again

    Wildboar & Gray wolf resilience:25 to 30

    Coyote: Resilience:20-25 Attacks Power:1.0 to 1.3

    Moose: Attacks Power:2.0 to 2.5 and increase his chance to attack when injuried by 10%

    Rhino Resilience: 120 to 100

    Great White sharks: Resilience:240 to 160

    Thanks for reading

    A Sáb, 14 de dez de 2019, 14:16, Survivalcraft escreveu:

    > Kaalus posted: “Day One for App store and Amazon Kindle are available as > well: Android: https://bit.ly/2PmftLV Apple: https://apple.co/35pYRby > Amazon: https://amzn.to/38CBA8n Please keep testing. I will be releasing > the full version soon, don’t worry! And chec” >

    • vulkanx
      Posted December 15, 2019 at 16:19 | Permalink | Reply

      yeah, making the game harder makes it fun

  65. A Nice guy
    Posted December 15, 2019 at 15:22 | Permalink | Reply

    this update is full of BUGS

  66. Posted December 15, 2019 at 15:27 | Permalink | Reply

    I cannot install it !!!!!!!!!!!!!
    My phone system has stop upgrading for several years.

  67. Posted December 15, 2019 at 16:04 | Permalink | Reply

    The game is out everywhere

  68. Dull Bananas
    Posted December 15, 2019 at 16:20 | Permalink | Reply

    Plz add backpacks

  69. Josean Baez
    Posted December 15, 2019 at 16:38 | Permalink | Reply

    2.2 update on window is out

  70. Cristian Laroa
    Posted December 15, 2019 at 16:39 | Permalink | Reply

    Please try your best to add LAN Multiplayer.Im just waiting for this feature for a long time since splitscreen added.thanks!!!

  71. Posted December 15, 2019 at 16:49 | Permalink | Reply

    Lighting curiosity
    https ://kepkuldes. com/images/c7d6134fa8a92f0acbf5bbf472d3eacd. jpg

    Eternal fire
    https ://kepkuldes. com/images/a09d404a063a4d6c61943fb83a57ece2. jpg

  72. Stanimus
    Posted December 15, 2019 at 17:41 | Permalink | Reply

    The Amazon store will not let me download onto my tablet (sys 4.1.4). Even though the game says it’s compatible Amazon thinks it isn’t.

  73. boostguardian1127
    Posted December 15, 2019 at 18:13 | Permalink | Reply

    It seems like hes addressed the clubs attack strength. Theyre slightly higher now. Thats pretty good if you ask me. Im glad Kaalus listens to us fans. I absolutely love him and this game. Every other change hes made im fine with, like the tools. A universal starting tool is quite ingenious and really stands out. The new terrain is amazing, i love the giant mountains. My only real nitpick now is that Mimosa wood is identical to Spruce. But other than that, i love this. Thank you, Kaalus

    • Johan Steyn
      Posted December 16, 2019 at 00:22 | Permalink | Reply

      You can help me create a new texture. Send me some photos of nice memosa trees .

  74. Posted December 15, 2019 at 18:39 | Permalink | Reply

    Can you make it when tree grows, it wont replace dirt block under it. If you live on small island, there are lots of renevable materials like wood, stone, water ect. But each time you plant a tree you lose dirt block.

    • Posted December 15, 2019 at 20:41 | Permalink | Reply

      Just let food rot until it becomes fertilized soil, place it, and break it, done. Dirt is renewable now, FYI.

  75. Cristian Laroa
    Posted December 15, 2019 at 18:39 | Permalink | Reply

    Please try your best to add LAN multiplayer

  76. Abbi H
    Posted December 15, 2019 at 21:21 | Permalink | Reply

    Hey, I might have found a possible bug on the full version. The game crashes after 10-20 minutes. I am playing on a first generation iPad mini that is probably 4-5 years old. It has never had an issue running the game before, which is part of why I love this game because minecraft is so laggy, but my phone is samsung, so I have to re-buy these games to get them on my phone and I just haven’t yet. It could just be that my device is getting too old to run it smoothly.

  77. Winter Wolves
    Posted December 15, 2019 at 22:31 | Permalink | Reply

    I hope you read this because it is about the bugs. The trees need to be fixed and you are probably on that. Also we need towering back since you can’t reach the wood that is higher up the tree and it takes a bit longer to build your house which we don’t have a lot of day in survivalcraft. Also my sibling was playing and he went into the world. He was on creative and was basically flying inside all the blocks. Also easy spawn point isn’t easy. Before you had that we would spawn in the jungle or desert and there was that chance you were in the snow, but with the easy spawn point it would fix not being in the snow but it still needs work. I went to easy and it had me spawn on gravel and next to me was a small desert with 4 cactuses and on the other side of me a big white snowy forest. I was starting to freeze and later died. I haven’t played long enough to discover more problems, but there is probably more.

    • Nathan Hohnberger
      Posted December 15, 2019 at 23:41 | Permalink | Reply

      If you build a 1by2 tower the pillaring is not a problem.

  78. Posted December 15, 2019 at 23:06 | Permalink | Reply

    I dont know if anyone else has this problem but the sleeping takes a while now. I was asleep a full minute before I forced myself up and it was halfway through the night. My phone seems to run decently well too so it was a bit of a surprise

    • Posted December 16, 2019 at 07:27 | Permalink | Reply

      Me too…

    • vulkanx
      Posted December 16, 2019 at 10:58 | Permalink | Reply

      In singleplayer it takes too long, it should be only 5-10 seconds, like before.

  79. Nathan Hohnberger
    Posted December 16, 2019 at 01:06 | Permalink | Reply

    Hey you still have not fixed the bad lighting bug it gets annoying

  80. A Nice guy
    Posted December 16, 2019 at 01:24 | Permalink | Reply

    kaalus i think you haven’t released the full version yet because how do i now make a universal stone pick?

  81. vulkanx
    Posted December 16, 2019 at 01:34 | Permalink | Reply

    There’s a bug with rakes, you can click any block even if isn’t dirt and the rake will get damaged.

    • Mr Oscar
      Posted December 16, 2019 at 02:20 | Permalink | Reply

      Yes I experience the bug too and it definitely needs to be fixed

  82. Nathan Hohnberger
    Posted December 16, 2019 at 02:41 | Permalink | Reply

    Plz do not disappear!

    • Nathan Hohnberger
      Posted December 16, 2019 at 02:42 | Permalink | Reply

      Plz kaalus

    • vulkanx
      Posted December 16, 2019 at 02:49 | Permalink | Reply

      Please please don’t go..

  83. Muhamad Auni
    Posted December 16, 2019 at 05:18 | Permalink | Reply

    Kaalus just upload full version 2.2 at playstore. Update guys.

  84. Jordan Critchley
    Posted December 16, 2019 at 06:42 | Permalink | Reply

    Did not expect to see the PC version up already. I was just bumming around a split screen build with my 6 year old boy… and it hit me… Raindrops! Dang that looks pretty nice!
    Will give survival mode a go later. I checked out the world generation quickly tonight and found that to be pretty cool. I wouldn’t want to be the poor sap that spawns in the mountains though. He’ll be panting all over the place before day one is even half over. Would you consider a dice roll system for stats? Higher stamina would be a god send in those mountains.

  85. EroEquus
    Posted December 16, 2019 at 08:12 | Permalink | Reply

    Though i am impressed with the new terrain generation looks so much better than the previous versions!

  86. Ricardo V.
    Posted December 16, 2019 at 11:19 | Permalink | Reply

    Kaalus, the new update v2.2.10.2 on Android has an issue that causes fps drops by half on game’s initial screen, about one time per minute, causing a rapid lag freezing the screen, which interrupts the songs, or makes them change abruptly.
    There’s fps drops too while your character is sleeping. It drops to about 5 or 10 fps, and the sleep takes too long.
    Tested on 2 different Android devices.
    I hope it can be fixed soon. Thank you!
    Despite those initial bugs, the game is great! Rain and snow are more enjoyable now, because of the new particles effects. Very beautiful! :)

    • Booring
      Posted December 16, 2019 at 13:50 | Permalink | Reply

      I noticed that too

      • Ricardo V.
        Posted December 16, 2019 at 17:16 | Permalink | Reply

        Yeah. And I noticed another bug on sound. I played a new world for hours and there’s no sound of getting experience orbs or gaining levels. But, starting another world on creative and throwing myself experience orbs, those sounds were nornal. It’s unstable.

  87. Wyatt Moe
    Posted December 16, 2019 at 14:47 | Permalink | Reply

    Add more food please I only have a rye and pumpkin farm keeping me alive, I want blue berries and potatoes and sugar starches to make sugar cookies if possible. The update is awesome though it feels like a real survival expirence.

    • vulkanx
      Posted December 16, 2019 at 14:58 | Permalink | Reply

      We also need more meat types, and watermelons, apples.

      • Wyatt Moe
        Posted December 16, 2019 at 16:01 | Permalink | Reply

        Yea we need to have bacon re added. (^o^)

  88. Ben B
    Posted December 16, 2019 at 15:36 | Permalink | Reply

    I feel like my Survivalcraft photos library size has tripled since the release of 2.2 lol. Beautiful update Kaalus! now please don’t just leave us again ;)

  89. N John Salisbury
    Posted December 16, 2019 at 15:57 | Permalink | Reply

    In the Microsoft Store, it has “Local Multiplayer (2-4)” listed under capabilities!

    • Wyatt Moe
      Posted December 16, 2019 at 16:02 | Permalink | Reply

      😱

    • vulkanx
      Posted December 16, 2019 at 17:25 | Permalink | Reply

      Local multiplayer, not Local LAN multiplayer

      • Posted December 16, 2019 at 18:15 | Permalink | Reply

        Yeah, but it has that separate from co-op, urban wouldn’t make sense to say it twice because then it’s just redundant.

        • vulkanx
          Posted December 16, 2019 at 19:42 | Permalink

          Maybe real MP is actually in this version but hidden in some way and kaalus deactivated it at last hour because he founded a critical bug. Who knows.

  90. Posted December 16, 2019 at 16:46 | Permalink | Reply

    It’s fine but: I feel that the combat characteristics are broken, more than all the melee. The character tends to miss the blows a lot, added to the low damage of the new weapons it is very difficult to survive, even a wolf can kill you being completely in front of you, the character will fail nine out of ten strokes. I believe that weapon damage and accuracy must be increased at least.

  91. Posted December 16, 2019 at 17:46 | Permalink | Reply

    Guys!! A fan ruse page very important of the comunity, did the multiplayer mod for survivalcraft!!! https://m.vk.com/wall-44456601_1155879

    • Johan Steyn
      Posted December 17, 2019 at 19:37 | Permalink | Reply

      I’ve tried it, but it does not work. I get the error on the client: Can’t connect…

      I’ve even disabled firewall and still it did not work.

  92. Posted December 16, 2019 at 18:58 | Permalink | Reply

    Feature request – Optional starter chest for Challenging. Let folks stock one up like the pioneers did, with items they think they’ll need. Or a prefab one with what you think is appropriate. Personally I’d throw in a bucket, rifle/gunpowder/cotton/bullets, astone axe, and hard-tack – now that would be great to be able to make.

    HARDTACK – made from flour, water, sometimes salt. Bake bread twice to make. https://en.wikipedia.org/wiki/Hardtack

  93. vulkanx
    Posted December 16, 2019 at 19:44 | Permalink | Reply

    BUG: If you put two food items in the furnace (1 in each slot of input) and then you cook it the second object will disappear

    • Posted December 16, 2019 at 20:55 | Permalink | Reply

      I think foods count as fuel so…

      • vulkanx
        Posted December 17, 2019 at 01:25 | Permalink | Reply

        No, when you boil eggs in the furnace you need to put the egg and in the second slot the water bucket. That is the second slot that I’m talking about, not fuel

  94. Marc Frank
    Posted December 16, 2019 at 21:15 | Permalink | Reply

    is this a life simulation or a game?
    anyways, i see there is a global server – germany on ruthless conquest
    are you planning something?

  95. Posted December 16, 2019 at 21:23 | Permalink | Reply

    A ruse page did the multiplayer mod: https://m.vk.com/wall-44456601_1155879

  96. Posted December 16, 2019 at 21:25 | Permalink | Reply

    A ruse page did the multiplayer mod:
    https
    ://m.vk.com/wall-44456601_1155879

    Eliminaate the spaces

    • vulkanx
      Posted December 17, 2019 at 01:02 | Permalink | Reply

      Damn those russians cannot stand 3 seconds without hacking something, they are genius.

    • vulkanx
      Posted December 17, 2019 at 01:32 | Permalink | Reply

      BTW what’s is your native language? English doesn’t seems to.

  97. Alex Lesser
    Posted December 16, 2019 at 22:39 | Permalink | Reply

    Probably BUG:
    you can’t stack empty buckets. I tested it on SC1 in creative and in SC2.2.
    So you probably disabled the feature of stacking buckets or it is a bug.

    Also I noticed that sleep is taking too long.

    Please disable turning ice block into water at all. Just make it beeing harvastable on cold biomes and on warm temeratures make it turning into air.
    I saw on TV how the inuit are building igloos out of ice blocks which they harvest from the ground. This natural way of building igloos is imposible in survivalcraft when the ice turns to water on ground level.

  98. Adrian Caban
    Posted December 16, 2019 at 23:26 | Permalink | Reply

    I was very excited to update my survivalcraft to 2.2!!! But there are many bugs that I found on my iPhone 7:

    I saw someone else post photos before and after placing light source and they look different even when the light is removed?? I confirm this.

    Also, my game eventually crashes within a minute! I turned down settings and still the crashing persists.

  99. Adrian Caban
    Posted December 16, 2019 at 23:32 | Permalink | Reply

    I spend more time and the game is very difficult to play, even without constant crashing. I lose the second item when I cook bread in furnace? Also sleep is VERY long?? And sudden fps drops all the time? Again many lighting bugs.

  100. Posted December 17, 2019 at 00:58 | Permalink | Reply

    Love the new terrain generation and most of the modifications, Kaalus. Just a few potential bugs/minor complaints, etc. (iPhone XR):
    – I jumped onto the back of a bear in water from not all that high up (not sure exactly how high, but my health was full prior to jumping and I have fallen a lot farther without dying) and died instantly (said death due to impact with ground)
    – When in the boat, the melee weapons seem to miss animals that are swimming in the water much more than they should based on their respective listed hit probabilities. Almost seems like the phone doesn’t even register the ‘swing weapon’ input unless I press harder on the touchscreen than normal.
    – The game often seems to lag noticeably just as a block is about to be fully mined/chopped/etc.
    – The ranges on the spear and the bow and arrow seem to have been really significantly reduced. I know this was intended, but I find I need to aim unrealistically high above the target to hit it even when I’m fairly close.

  101. Cristian Laroa
    Posted December 17, 2019 at 07:45 | Permalink | Reply

    Please add LAN MULTIPLAYER to make the game fun!

  102. Posted December 17, 2019 at 10:56 | Permalink | Reply

    Bug discovered: sometimes when I spawn on a new Hard mode world, an animal spawns right above me or very close to me and it attacks me immediately while the game is on the “weigh anchor” ship scene and I eventually die because I’m unable to move at that period of time.

  103. Wyatt Moe
    Posted December 17, 2019 at 14:05 | Permalink | Reply

    Sometimes when I destroy a leaf block it turns white for a split second, is this normal?

  104. Dull Bananas
    Posted December 17, 2019 at 22:20 | Permalink | Reply

    Running fine on my iPad Pro

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