By popular demand, I am adding ability of dispensers to accept items. See the video:

More info about 2.1.4 coming soon. I should be publishing it to Google Play later today.


  1. Posted June 28, 2017 at 17:41 | Permalink | Reply

    First! Sorry, couldn’t resist. I really like the new update Kaalus. I can see great potential for the dispensers now accepting items.

  2. Posted June 28, 2017 at 17:42 | Permalink | Reply


  3. Posted June 28, 2017 at 17:42 | Permalink | Reply

    That’s… Purely… Insane…

    The potential is unlimited!

    • Posted June 28, 2017 at 17:44 | Permalink | Reply

      Also, don’t you think that Fire Arrows needs a little buff?

      They now are really weak compared with Iron or Diamond Arrows (and with any Bolt/Musket Bullet)

      I think that they needs more projectile power (6? 7? 8?) ore more Fire Duration…

      • Posted June 28, 2017 at 18:13 | Permalink | Reply

        You are very right. Animals extengiush themselves too fast now even when they are not in water.

  4. Posted June 28, 2017 at 17:45 | Permalink | Reply

    WOAH that is cool!

  5. sapekito
    Posted June 28, 2017 at 17:48 | Permalink | Reply

    Please put a way to change the buttons of the gamepad and a way to change the directions (x and y) of the analog would like to play with my nephew but I only have an old control of ps2

    • sapekito
      Posted June 28, 2017 at 17:49 | Permalink | Reply

      For not all buttons are recognized and the analog is reversed. This does not happen with other games I’ve tested

  6. Posted June 28, 2017 at 17:50 | Permalink | Reply


  7. Posted June 28, 2017 at 17:53 | Permalink | Reply

    Finally! Between this, pistons, and furniture you could probably do just about anything in the game.

  8. Posted June 28, 2017 at 17:56 | Permalink | Reply

    Please release the version for ios it is torture to see it and not have it

  9. Posted June 28, 2017 at 18:00 | Permalink | Reply

    Awsome! Now we can have more dispenser-based traps!

  10. Posted June 28, 2017 at 18:03 | Permalink | Reply

    Could have the choice of quantity in the dispenser .. for those who play on the android is very annoying to be clicking until the maximum

  11. Posted June 28, 2017 at 18:20 | Permalink | Reply

    Another suggestion:
    please add unlimited mode for dispenser. (only creative mode).
    So there would be no need to refill the dispenser with projectiles.
    Or make it easier to fill the dispenser. maybe with UI where you can put a number of desired amout of projectiles.
    As it is now I have to click hundred times to put 100 arrows in 1 dispenser. To fill 10 dispensers for a trap I need 1000 clicks.
    This is a hell of work for an adventure map.

    Thank you very much!

  12. Posted June 28, 2017 at 18:22 | Permalink | Reply

    Please add a option to asign the gamepad buttons and triggers, and also with keyboard.

  13. IWTRA
    Posted June 28, 2017 at 18:39 | Permalink | Reply

    V Impressive Kaalus!

  14. Posted June 28, 2017 at 18:47 | Permalink | Reply

    How long have we been able to slip through the gap between the top of a wall and fence running along it one block out from it? Is this intentional? Didn’t used to happen, and allowed better movement along edge of tall wall. Any way to revert this?

    cross section view:

    _ | <–fence
    | |^
    | | |
    | | narrow gap
    | |
    | | <– wall

  15. Posted June 28, 2017 at 18:52 | Permalink | Reply

    Please add carts where they are attachable to horses and when we are riding the horses, we can bring the cart around. and the cart also able to carry chests. also, please add wire that goes to different direction.
    anyway, rotten food = refrigerator???

  16. Posted June 28, 2017 at 19:00 | Permalink | Reply

    Im going to make a snowball fountain with this, hehe

  17. Posted June 28, 2017 at 19:16 | Permalink | Reply

    Please solve the problem of Sound, it is difficult to locate animals that are far away, or know if they are around, I keep hearing the Jaguar roar and I think it is close to me, but it is not

  18. DrSmCraft
    Posted June 28, 2017 at 19:20 | Permalink | Reply

    Hey, Kaalus added to my suggestion into the game. Thanks Kaalus. With all seriousness, this will automate many things, storage system, item transport, sorting system, laser-type defense systems, animal trapping and all the farms that are now automated. The possibilities are endless!

  19. Posted June 28, 2017 at 19:48 | Permalink | Reply

    update for windows 10 perhaps? Could it be? Possible? No?

  20. Posted June 28, 2017 at 20:25 | Permalink | Reply

    Make bears, lions, and wolves fight each other, i made a tree house, and at the base of the latter, a bunch of lions, wolbes and a bear are just waiting for me to come down

    • Posted June 28, 2017 at 20:45 | Permalink | Reply

      Dude i even made bulls (of the same color) fight each other

      • Posted June 28, 2017 at 20:53 | Permalink | Reply

        Though the fight was caused by an accident where one of the bulls accidentally hit another bull

    • Posted June 28, 2017 at 23:20 | Permalink | Reply

      If you have better weapons and armors just jump through them lol…the exp orb motivate me to kill them

  21. Posted June 28, 2017 at 20:34 | Permalink | Reply

    OK, I know this “Accept Drops” setting was my idea, but thanks Kaalus for implementing it. This makes a huge difference in so many ways.

    • Posted June 28, 2017 at 20:38 | Permalink | Reply


    • Posted June 28, 2017 at 20:38 | Permalink | Reply

      I could imagine an entire system of (dispensers) just delivering materials (such as wood, ores, etc.) from a certain place back to your storage in your home… i might do this in the future…

    • Stanimus
      Posted June 29, 2017 at 05:03 | Permalink | Reply

      Do you really you’re the only one who thought of it? People were asking for this since dispensers were first introduced. Such arrogance. Although perhaps your constant pressure did influence him – for that, my thanks.

      • Posted June 29, 2017 at 09:37 | Permalink | Reply

        Mmmm, Stanimus you like to bash me. When have I done you any injury, when?

        Yes, it was a bit forward of me to mention it and it would have been better to keep quiet in retrospect, sorry, but again you did not take the time to properly read what I said. Do you even know why I said it???

        I was not talking of the dispenser idea per se, please look at my other comments regarding it. I was talking just about the setting whether it will accept drops or not, not the whole idea. This is by the way such a small thing that I do not know how I can be so arrogant about it.

        Why did I do it? I just wanted to show that when people make suggestions, Kaalus reads about it and takes it serious. I did not add it since I was typing on my phone and was time restricted. And guess what, nobody else had this idea, just for the record, which is not important to me. I add a lot to this community, not to “get” something out of it.

        So, talk about arrogance, it is also very arrogant to judge people without having all the information. For some or other reason you have declared war against me, most probably because I do not have the same religious conviction as you. So you have decided that your position is better than mine. Is this not arrogant?

        Please stop harassing me!

        • Posted June 29, 2017 at 10:00 | Permalink

          Also sorry Stanimus for blowing off steam at you.

      • Posted June 29, 2017 at 09:59 | Permalink | Reply

        OK, I’ll do this. I am sorry for mentioning that I proposed something that was then added. It would have better to just keep quiet. Maybe I was a bit arrogant doing it, sorry for that, sometimes I make mistakes as well, strange enough…

        • Stanimus
          Posted June 29, 2017 at 17:22 | Permalink

          You do not understand my viewpoint. What you said was that it was YOUR idea and the implication was that nobody else had it. I apologize for being so harsh. Sometimes we hit ‘Enter’ when we know we should hit ‘Back’ and that was such a case. I would have had the same reaction regardless of who made that comment. It was nothing personal. The suggestion that it be a checkbox was good and I don’t know if anybody else had that idea, but that was not mentioned. That might even be a good idea for the chest, as well.
          Nobody can read your mind to know why you said something, all we know is what you said. Only God can judge us by what’s in our hearts, (or who/whatever else you may believe in…)
          As far as ‘religious differences’, again it is you who are making assumptions. I merely stated this was no place to proselytize. (I’ve been chastised for similar infractions.) I work hard to refrain from injecting my true religious and political beliefs in forums such as this although I will post ideas, theories and speculations when the situation may accept them. There’s a particularly strange one in action on the forum, as a matter of fact.
          In summary, I apologize for reacting so strongly to what I perceived as self-glorification.

        • Posted June 29, 2017 at 17:43 | Permalink

          We both made the same mistakes to assume things from each other. Sorry about that as well.

  22. Posted June 28, 2017 at 20:37 | Permalink | Reply


  23. Posted June 28, 2017 at 23:13 | Permalink | Reply

    Great addition kaalus 👍👍

  24. Posted June 29, 2017 at 10:13 | Permalink | Reply

    This feature will work great with my traps. In place off chests, I’ll use dispensers to catch the goodies and dispense them into one or two chests. It is always quite an issue looking through all the chests to find the goodies. This will work for catching eggs as well, although rotting is such an issue now. With this we can create long conveyor belts, excellent for mining etc.

    You can also us it for traps, so you can create a firing squad like in the video and have dispensers catching whatever falls. That which falls, will become part of the fodder. So make a pit with these in it. To collect, you just need to click on one dispenser and wait for whatever comes in and remove it.

    My traps normally uses crushing pistons created with furniture, very easy to make. The pit is three blocks deep and two wide, length can be very long. The base has chests to catch the loot. I put in three layers of crushing blocks and they are either controlled by a button or electronics. It works like a charm. You can even use trapdoors to do the crushing.

    Just an idea for people to use…

    Kaalus, please make that experience is also captured by traps. It is only fair. As far as I understand it does not give experience at the moment, I have not tested it yet.

    • Stanimus
      Posted June 29, 2017 at 17:28 | Permalink | Reply

      Instead of lining the base with chests, it is possible to arrange flowing water that will direct all drops into a single chest. Or using pistons and some timing, you can set it up so that the drops get “washed” into a trough flowing into a single chest.
      With the new option for dispensers, we have so many more choices! For instance, instead of a chest at the bottom of the pit, use a dispenser that automatically shoots the drops upward into a chest at the surface. So much to fuel the imagination!

      • Posted June 29, 2017 at 17:51 | Permalink | Reply

        You cannot have furniture in flowing water. i was under the impression it is true of dispensers and chests as well, which I found out is not so. I have used auto farming, placing chests at the end of the water, but I did not know that they did not pop up like furniture does. I’ll remember this.

      • Posted June 29, 2017 at 17:58 | Permalink | Reply

        I’ve only realised now that chests and dispensers can be in water. Did not know that.

      • Posted June 29, 2017 at 18:06 | Permalink | Reply

        Also, I stay away from pistons, since they are so expensive. i have created a trap in survival using four pistons. It took me very long time to get enough germanium for it. I know it is cheaper now, but still too expensive. Wood is easy to find.

        Have you ever tried furniture for traps?

        • Stanimus
          Posted June 29, 2017 at 19:00 | Permalink

          Pistons aren’t too expensive for me – now! Well, that’s unless germanium has become too scarce…ugh. (I can’t upgrade until Amazon gets it.) No, I haven’t used furniture as traps – do you have an example? I’d like to see, and maybe pass on your ideas… or you could post them on the wiki or forum.

        • Posted June 29, 2017 at 19:27 | Permalink

          OK, you take just one stone block (or whatever) and use hammer and create furniture from it, but reduce 16x and send it to the back (and middle if you want), so it becomes just a pixel. Then use 8 blocks to make a cube furniture, full size. Then add them together with wire to make it interactive. Place all these in a trap hole, 3x depth (for high jumpers), 2x width, any length longer than 2. I put the chests at the bottom and make a room at the bottom, so that I become the bait, although I do use food as bait as well in daytime.

          Just add a button and you’re done! I call this my leather machine.

          You can find an example of a 2x depth trap in CC, called Leather Machine Deluxe. It uses a bit more elaborate furniture though and electronics for auto killing.

        • Posted June 29, 2017 at 19:45 | Permalink

          I have just uploaded my survival trap called “Leather Trap.” This is the easiest and most effective trap I use in Survival and it uses zero germanium. I even use these trap blocks as cheap hidden doors (except for the upside down textures of furniture). There is another one in the world, closer to the sea (to the right of the wooden door). There is a dirt house with an entrance to a tunnel to take you there, not too far away.

          It should be on CC soon…

        • Stanimus
          Posted June 29, 2017 at 20:48 | Permalink

          Oh, OK. Thanks. I use the same idea of 1 pixel pieces as “invible” blocks. Just use glass and keep it a pixel away from the edge and you cannot see it. Just be careful because they can be impossible to find. I had to use someone’s texture pack to see misplaced ones. The pack turns glass into solid colors. If you make them connected then they can act like invisible wires, too.

  25. Posted June 29, 2017 at 23:45 | Permalink | Reply

    Nice feature

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