Two posts back I asked you what you think about the player needing a certain level to use advanced tools / wear advanced clothing and your response was rather negative, so I decided to get rid of the idea.
But I still think, maybe in a reduced form, we could leave it in? How about I leave the level requirement only for diamond tools / diamond armor? They will require level 2 to use / wear. This means that if you die a few times you will lose capability to use them for a couple of game days (this is how long it usually takes to progress from level 1 to level 2).
The whole idea of diamond tools / armor is a bit fantasy and maybe it adds a bit of realism for the player to have some skill to be able to use them properly. Plus it adds more weight to the level system, which I think is quite important.
Please let me know what you think in comments.
[EDIT] If I do it, I will probably make it that worlds started before 2.1 work the old way (i.e. allow all tools and armor)
448 Comments
Cool
I like the idea about the levels, because if you are on level one you are too weak to wear heavy armor and hold heavy tools.
And first comment because I was here when it was posted.
I’m sorry but the argument about better armor being heavier is worthless because copper is heavier than iron, which is heavier than diamond. So the argument makes no sense. I am strongly against making tools level restricted. They could be crafting restricted because you need skill to craft out of stronger materials – anyone could whittle themselves a wooden spike but only a very small amount of people have the experience and skill required to cut diamonds in the right shape, and when given some iron, you wouldn’t be able to just turn it into a good pickaxe without practice. So that’s my opinion.
Actually, they are diamond *coated* iron tools, so they would be heavier than plain iron tools. And sure, copper is denser than iron but, can’t you imagine that being lower grade tools, they are also thinner? Enough so they aren’t as heavy as their iron counterparts. The survivalcraft universe doesn’t always obey the laws of physics as we know them, anyway.
I think you should make so that you can wear any type of armor whenever you want, but it takes a certain level of experience to just craft them… alternatively, you can make it so that you can still wear any armor at any level but you can only experience diamonds full protection at level 4. If you’re level 2 or 3 and wearing diamond armor, you only get the benefit of copper or Iron… this way you can still wear it, but only experienced characters can truly benefit from it.
Neat
Yeah, level one players could craft diamond armor and still be afforded it’s awesome protection, but it would already be worn out by like 50%.
I used diamond armors when there are werewolves outside my house in a full moon with a musket
Ok, this is alright. Will likely be annoying in old worlds hqving to downgrade to iron for a few days, but its ok. I support this idea kaalus!
What about if you already have diamond stuff you automatically level up to the required level.
+1
” [EDIT] If I do it, I will probably make it that worlds started before 2.1 work the old way (i.e. allow all tools and armor) ”
From Kaalus
What if you decrease the starting hp and increase it every level so that we have reason to grind for more exp. Ofc theres should be a level cap so we dont get too OP.
I think it’s a good idea!
Kaalus in the next post, please tell us the release date of update 2.1, and tell us what you are doing until then
He doesn’t show us nothing, beacause ha said that he hates promising and under-delievering. He will show us more stuff when it will be ready.
Oh ok
he wouldn’t want to ruined the surprise:)
Yeah. : )
Good idea. There aren’t big restrictions on uysage. Also, I am the 5th!
6th… Also, *usage
Kaalus, can you please disable experience when digging blocks in Creative? It will be annoying to have so much experience floating around.
+1
Yeah.. Ya got the point
Can you apply this to iron tools as well? Iron is quite heavy.
no iron wasn’t as rare as diamonds, so they should not get restricted
The whole “better things are heavier” argument is garbage imho.
I see
Jeez guys I may be wrong but I just started learning about physics, density, and mass. I’m just trying to make a nice suggestions without begging. Okay Survivalcraft Survivor? I’m only trying to part of the community.
Steel is heavier than iron, and in real life you don’t need “levels” to use tools. I say leave it at diamond
You need experience to use them or make them properly.
That’s why a level system makes sense
You don’t need experience, you need to know how to make them in general. You don’t learn how to make a diamond pickaxe by killing deer in real life so why make it like that in a game?
You pretty darn sure need experience.
I know that you make stone tools by banging rocks together, but I cannot make good tools unless I practice.
A more extensive level system would help, but honestly there isn’t a realism argument against the level system.
The level system is one way to make the game harder and still be balanced. That is why we should keep it.
Sure sounds like a good idea. But only for diamond tools. I’m just getting so anxious for the release. :-) I know I need more patience but it’s so hard. :-)
It is hard for me to wait too.
Fine.
I do like the idea of becoming, stronger, faster, more resilient.
Yeah me too. But I hope it varies. So it’s not gonna be fun if you harvest crops and gain orbs and be better in mining. I hope each give you each. PS. You don’t need more level bars. Just one but the ability increases by these ways: killing and getting the dropped orbs increases attack damage. Mining minerals give orbs that increase digging speed, Do you acknowledge my idea?
Picking up the hedgehog where his spawning is specific so he would be able to do the same with fruit on trees
Bom dia KAALUS
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Eu acho muito boa a ideia de ter níveis para poder fazer ferramentas e armas, mas não ter nível par usar elas.
Imagine que uma pessoa acha um machado de diamante, ela saberá usar mesmo não tendo experiência.
Mas não saberá criar um machado de diamante por não ter experiência.
Ter níveis somente para criar ferramentas e não para usá-las.
Achei muito bom ter níveis, irá dificultar, eu gosto disso.
O jogo deixou de ser um desafio.
Quero mais é mais dificuldade.
Uma sugestão: coloque níveis como opção ao criar um mundo.
Mas não poderá alterar depois de criado.
Uma adição excencial: se machucar no deserto por causa do calor.
E algum animal agressivo em árvores.
Algum animal agressivo que possa voar. Não tem animal aéreo adressivo.
Não escute estes amadores que não querem desafio.
Ficam jogando minecraft e tem medo de desafios.
Continue assim cara, sigo vc a 5 anos.
Grato
Google Translate:
Good morning, KAALUS.
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I think it’s very good to have levels to make tools and weapons, but not have the level to use them.
Imagine that a person thinks of a diamond ax, they will know how to use it even if they do not have experience.
But you will not know how to create a diamond ax because you do not have experience.
Have levels only to create tools and not to use them.
I found it very nice to have levels, it will make it difficult, I like it.
The game is no longer a challenge.
I want more is more difficulty.
One suggestion: Put levels as an option when creating a world.
But you can not change it after it’s created.
An Exceptional Addition: Hurt yourself in the desert because of the heat.
And some aggressive animal on trees.
Some aggressive animal that can fly. There is no adventitious air animal.
Do not listen to these amateurs who do not want to challenge.
They play minecraft and are afraid of challenges.
Keep going, man, I’m still five years old.
Grateful
I agree. The tool restriction based on crafting is a good idea, and a bird that attacks the player is also one. And yes, deserts definitely need to be nerfed.
Da próxima vez que você postar algo aqui, por favor Google Translate-lo primeiro. Há pessoas aqui que não falam português.
Next time when you post something here, please Google Translate it first. There are people here who do not speak Portuguese.
Yeah i agree with that.. Many people here cant understand other language than english
Thanks for your agree.
So Yell Ow.. How was you day? Haha
Good… Why?
Nothing just ask.. Lol
I speak Filipino and Bisaya at the same dialect language both has language have a similarity to espanyol
Okay, sorry, I’ll use it in English
Haha nakatagpo ng pinoy !!
Excuse me? I can’t understand what your talking about?!
Joke lang
May mga Pilipino ba rito na lumalaro ng survivalcraft?
Please, Kaalus, tell us – what MAX level we will able to reach in Survivalcraft 2.1???
This seems LEGIT!!!
Yeah. The other restrictions on tool usage were too strict.
Diamond tools and armor are only stricted to level 2 right?
Yes.
Ok
Looks like I won’t be cheating in survival mode anymore
I like the Level 2 idea for Diamond equipment. I’m in agreement with you on the stone and iron… they are too easy to get, and would restrict play if they had a level requirement.
I agree.
BILLY CROFT:
You said that you will make a better of your windmill. Maybe this windmill design could help with the construction of blades. https://kaalus.wordpress.com/screenshots/#jp-carousel-3360
Good thing kaalus reduced the level of certain tools great job kaalus!
I liked the idea, I suggest you to make a way to run in the game, like double tap foward, and we should be able to gain levels by running. Run will decrease the stamina faster and the player will be tired faster than walking but with more levels, he will run faster, will have more stamina and will be able to run for longer. And please fix the problem with photodiode, when I put more than four, they start to response in the wrong way sending a signal when there is no signal, this happens sometimes. Thanks.
Great Idea i like it +1000000000000000000000000
I agree as well. I try to suggest add walk/sprint in the game but all i get is cricket noises. If you get it.
The character is always running, if you didn’t know. To walk, don’t move your finger that far across the move slider. If you’re using buttons / keyboard then the character always runs.
+1
It’s great Kaalus! Kaalus is it possible to change the mele ratio into actual speed in hitting not missing? Plus we are waiting to hear you tell us if adding thirst is possible. Thank you
For diamond tools it does not bother me that much, but…
1. Remember that a compass is also a diamond tool.
2. It would be better to rather to have speed increase with levelling. Many have complained that SC’s digging speed in survival (and creative) is too slow. Let a higher level rather increase the digging etc speed (having level 1 at normal speed). You can have the spear, arrows etc. increase in distance, speed and thrust with levelling.
Please do this even if you decide to block diamond usage. If I can dig faster on level 5, I will make extra sure that I do not die, more than any other benefit it might bring. Guys please agree with this as it will be a means to vote for it.
I agree Johan. But. Don’t you think that it isn’t fair that killing animals and gaining a lot of orbs which will increase stuff like for example increases digging speed is irrelevant? How can someone be better at an other skill if he practices a different one? Logically I think Kaalus should do types of orbs for specific actions just like what someone mentioned in previous posts.
I agree with both of you.
It really makes sense, but then you would have many different types of levels, which overcomplicates things. The idea is good, but implementation will be an issue. Our screens will be cluttered with different bars etc.
Maybe the exp bars will be a issue…
No, we don’t mean different types of levels, we meant different types of increases. So this orb increases this, this orb increases this etc… there’s only one level but the ability increases vary only. Ok?
Ohh… i understand, hmm.. it will take a lot of coding maybe?
I find a compass useless anyway, I navigate just fine with the sun and occasional terrain feature. Also a compass is a tool that requires diamond to make, but “diamond” isn’t in the title. If your theory is right my bolt gun will jam because it fires diamond bolts. I think kaalus mainly just restricted the bear minimal diamond gear, not every little thing (likely what is in the picture).
“Ops, you can’t place that diamond block cause that would require diamond use!”
“Nope can’t smash that diamond block down with a hammer cause you’re only level 1…”
He would be coding for days to disallow for every instance a player comes in contact with diamonds!
Also a minor glitch (Since I know kaalus never reads these) Cooked bird eggs never go bad because they’re filed under spawner eggs, not food items. My foods source is still endless and never goes bad, glad some of my tactics will still be helpful.
Eggs do rot too. Check the “Rot!” video again. There is a rotten egg in the food tab.
The reason is because you should not get the idea of weapon misses which is brought from Minecraft so I think everyone will love it if the swing of the weapon is kinda slow for the axe. So you get the idea, it’s how fast the swinging is and rate of it. So, guys will this be good to be in the game?
In Minecraft the weapon never misses, instead, Minecraft uses the system that you just suggested – speed.
It’s fine forget about this, Kaalus doesn’t have to change it. It’s fine
In minecraft they used potions
I think it is a good idea!
Regards, Theuns – “I love deadlines. I like the whooshing sound they make as they fly by.” Douglas Adams IQ Business : *Solution Architect *| *TOGAF 9 Certified Enterprise Architect * My 3D Images || Some of my writings || My Awesome Stuff Blog
greeeeeeeaaaaaaaaattttttttttteeeeeeeee idea but only on diamond pls
He said it will be restricted only for diamond tools and armors.
G-R-E-A-T. This is how you spell GREAT correctly
Can you make saltpeter/iron ore more common? I desperately need them.
+1 Especially salpeter. It is too rare and we need it for farming.
nah saltpeter wasn’t rare brother, mining a saltpeter ore drops 3 of them
I rarely find salpeter in my world, so it is rare.
Salpeter is common… Go to sandy mountains… Search for sandstony clift or caves.. You can spot salpeter ore easily. Furthermore, it will drop 2-4 Salpeter chunk once you mine an ore…
They are rare, I live in very big desert and I only found few.
Well at least you found some.. Lol
I still need more, soon I am gonna ran out of saltpeter and I have to search in another place that’s far from my home.
Which could also lead me to get lost, considering I don’t have a compass or magnet.
Saltpeter part sounds like a learn to play issue to me
Your point is…?
My point is.
Hmm. I just told you that you should learn to play the game.
What point could i possibly be trying to convey?
Learn to read. Learn to play
Foolish statement, I already know how to play this game. Believe it or not, I have been playing survivalcraft ever since 2012. Telling me “learn how to play” is not very convincing or helpful. You assume I can’t play because I can barely find any saltpeters? And again saltpeters are very rare sources which they shouldn’t be. I went to another desert to find more, but you know what? I got lost and then killed later…
Navigation is a part of playing the game.
It doesn’t matter how long you have been playing, finding saltpeter and navigation are two very simple concepts in the game. You do not even need a compass, just use the sun to find the cardinal directions and find land marks.
As for mining, these skills are old and well explored in both Minecraft and survivalcraft. There are specific ways to dig out blocks which are more efficient than digging a tunnel or a room.
Learn to mine, learn to navigate.
Learn to play correctly
That advice will not help me at all. I mean how can I dig a tunnel in the desert? The sand blocks will collapse. And I don’t really use the sun direction, I follow the places I have seen before and mostly familiar with.
The game is still extremely annoying if look carefully, one type of weird fantasy movement: speed walking. No sprints or other simple logistic variety in moving. You can’t create your own skin in game skins like can you like do one like change skin color, add facial hair, eye color, hair color, height, weight and other stuff too personalize yourself in the game? Is this difficult to add in the game guys? I can name over a dozen stuff that makes the game extremely annoying if you wanted me to name them, and yet Kaalus is not helping us with what we suggest. So what do you think everyone?
Words from an Expert coder…..
Are you being sarcastic?
Ohh sorry i forgot to put JK i? my sentence. I am being sarcastic.. Just joking..
*I am not being sarcastic.. Im just joking..
I think Kaalus has now made a step up in game with all these new systems and mechanics👍 but there’s so many to mention to fix in the game.
I like that Kaalus.
Leinad Yllek what about the house you said you were going to make did you finish it <3
I’m still working on it.
Oh sorry to bother you:(
Sorry too.
I’m done!
Yeah. I would want to know what’s your proggress on it too. If you want to tell us, of course!
That’s OK!
And… I think I need an umbrella.
I’d like level requirement on amors than tools. Everyone can handle a tool, but cant wear a metal amor because it’s quite heavy. How about requirring level for all amors( except wooden amore)?
Hey kaalus this is a list of things i think would be cool to see in SC
1. More metals/ minerals like Steel,Gold,Aluminium or cristals etc.
2. More NPCs like HUMANs, (Wid)Cats, Insects, Rabbits, Aligators or Custom npcs Cdomesticating npcs like making a wolf a dog or a wild cat a house cat
3. Movable blocks cuz it woud be cool to have a big ship that i build or a horse cart
5. A hot air Baloon cuz if its the time were people have muskets they have baloons (Movable block are also usefull for a baloon)
6. Prefabs it would be cool if people coud upload prefabs
7. U know the minecraft terre firma mod ??? i think that they have a good system for the eary metal tool making (SC shoud copy all the things out of the mod)
8. Desieses that are dangerus for cattle and the player that u get from eating rotten things or if the gras the catte s eating is infected with a desiese
9. Blood in real life u beed if u get hurt i think u should bleed in sc too also u should leve a visable blood trace on the ground that NPCs can see and folow
(if u bleed animals ike wofs can pick up ur trace and hunt u down)
10. Waste products if u Eat things there are bones left if u or an animal i something there is a corpse the u can pick up meat from or insects can eat (if u have a horse cart u can put the corpse ontop if u eat insects they coud give u a desiese)
11. vilages if there are humans there are vilages and smal towns that can be raided or traided with if u have big ships u can be a pirat and cut off the suppy lines of a vilage so it has to buy from u or u can become the towns major and fight other towns
12. the start if u are puton an uninhabited iasland it isnt normaly an endless landmass i thing that u should be places on a smaler one and have to buid a big (medium) sized ship to get to an bigger one or be picked up from a big ship (like robbinson crueso)
13. Natural desasters if u ive on an island there are normaly many Tsumanis or Typhunes that destroy buidings or flood basements/ caves
This is My list of things i would ike to see in SurvivalCraft 2 all of this is My Oppinion pls answare Kaalus (sorry for my bad Engish im not my nativ language)
i know this is very very much but it are only ideas (pls add Human NPCs im lonly in my world) and pls pld Responde Kaalus
Realistic blood will make the game less child-friendly in my opinion….
ur right no blood
That’s brutal! And F***in SAVAGE!
jeez man was is just an idea and realistic
No I wasn’t trying to bash you I’m just reacting about the blood that it would be brutal and frickin savage
Hola kaalus yo pienso que si estaría bien incluso en la armadura de hierro que también es pesada , solo en la ropa o pieles no aplicaría ya que es mas ligera, algo que estaría cool seria que con los días que pasan el clima pueda cambiar talvez frio si hace calor tomar agua , y pues mas minerales que solo en nivel 2 se puedan extraer y algunas ruinas, con tesoros, o algún tipo de tribu o cavernícola peligroso, o simios, excelente trabajo kaalus.
Google Translate
Hey vlad one question when I played the game back then about the armors and tools why is there no gold/tools or armors in SC?
I am not Kaalus, so I don’t know…
Maybe gold will be like a copy of minecraft?
Maybe…
Lol.. dont you notice that he use the name vlad?.. Haha
I have noticed, but I ignored it.
I find it nonsense this idea… Is just… Nonsense…
Still better than the previous idea, but I don’t see a reason why this little feature should be implemented, I mean why I cannot handle a Diamond tool just because I’m “unskilled”? Everyone can handle everything…
Level system is already fine for what it is… Since affects your melee power, accuracy, defense and movement it altready involves a lot of things so Level System seems simple, but gives a huge influence to the Gameplay.
There’s no need to turn it into something of annoying… And Level Locked Tools (in this case Diamonds), sounds TOO MUCH RPG game for me…
+1
Already*
Bro… think about it… Can you lift a super damn heavy dumbbell without doing Exercise??? Same like SC… Gain some Experience and level up…. Furthermore, it is just LEVEL 2…. you can reach level 2 in two days…bruh..
Considering the movement speed that you have with a full Diamond Armor seems “lighter” than a full Iron Armor…
Full Diamond Set: 105% of Movement Speed
Full Iron Set: <95% of Movement Speed IIRC
I am not talking about weight.. I am talking about the skills that you need to gain before stepping further…
Is still nonsense…
If I can handle (in terms of skills of course) an Iron Machete/Pickaxe/Whatev why I shouldn’t be able to handle their Diamond Counterparts?
No. There are plenty if skins available. Just look on the C.C. or the forum. Adding in-game skin creator would only make the game that much more complicated and bigger.
Why did this stupid site put that reply here? It was entered under a different post!
WordPress being itself
No, no, no. I use many tools in my job and I never let a noob use my better tools, especially my diamond coated ones! An untrained user can ruin better made tools where cheaper tools won’t matter. I would totally agree with a level restriction on better tools.
Stanimus my good man XD
So then a LV1 Player is absolutely uncapable to use a simple Diamond tool, but he/she can craft and even use working Muskets, complex Electric Stuff like Memory Banks or mechanism like Dispensers or Pistons?
What I’m trying to say is that we need coherence… Anything or Nothing…
You have a good point with the electrics! However, I doubt anyone else would care… My idea is that some skill would be needed to properly handle the advanced tools (at least diamond coated ones) but a (much) higher level would be needed to craft them. I’d agree the same should go for electrics. Simple wires, switchs, pressure plates would be a low level but sure, the ‘chips’ would need much more skill. And yes, a musket should need a high level, too.
Survival mode (especially cruel mode ) is hard enough my issue now is I can’t even find diamonds. DIAMOND ARMOR IS NEEDED AS SOON AS POSSIBLE. Think about it, ive been alive for close to three months and have been barely surviving. I desperately NEED DIAMOND ARMOR ASAP. ALSO NO DIAMOND FOR COMPASS. COMPASS SHOULD BE EASIER TO MAKE.
This game is called “SURVIVALcraft”. It’s about survival. Cruel mode is SUPPOSED to be hard (cruel = hard, no?). This is not Minecraft. I enjoy both Minecraft and Survivalcraft, but you have to learn that they are DIFFERENT. Minecraft is about building yourself mansions and machines to make your world cool, while Survivalcraft’s main idea is to survive.
The word SURVIVAL in SurvivalCraft shows that this game is aboht SURVIVE… Logically, diamonds are rare things that were hard to find. If you desperately want armor thing…Why not use wooden armor instead. You will gain protection too…… I think… many SurvivalCraft players forgot about Wooden Armor…
wow basic survival is hard for you? Don’t turn up the cold, reduce the humidity or raise the water level any or it could be “impossible” for you.
I play on impossible mode and it’s awesome, riding a boat everywhere, rain that could freeze me solid, and hardly any trees!
If you really “need” diamond armor so quickly then you are playing much too carelessly. I usually play in cruel mode and NEVER make diamond armor. I often run wihout any armor! Just boots to run faster.
As a cruel mode player, I concur.
Resources are better spent on weapons and tools.
I do run with stick armor at times though, blocks 100% of torso hits for no real cost
Only time you really need armor is when you hunt werewolves.
But its smarter to simply trap wolves in a pit, then cover the hole with a roof that is 1 block above the floor. The new moon or full moon night will have your wolves crushing themselves while transforming
The game is hard? How are you playing the game if you think its hard?
Yeah.
Ike! That’s a great idea for an automatic werewolf farm. I’m going to start designing one… Although I don’t really know why – I haven’t got a single diamond from a were since 2.0 came out. Killed dozens for nothing.
Yeah. I hope some will exist but it takes time so we have to wait until they’re in the game
I hate the fact that there isn’t thirst. I just wish I could ask Kaalus if he is trying to add it or not.
The problem with thirst is that it is trivial to create a water source. It would need a huge revamp of the water system.
No, what are talking about? Water doesn’t need to be modified or anything. Drinking from a lake won’t crash the game or something. Can you like be a bit clearer and explain what you are trying to tell me?
Thirst is no challenge because water is incredibly easy to create an infinite amount of. It would just make having to drink an annoyance which would waste time.
I would also like a thirst bar one of the essence of survivalism and it depends if it is clean water or dirty water
Yeah of course, And remember your temperature should drop if you drink cold water (you can use it to control heat and you get sick if drink more than 3 bars from a tropical (humid area) water and there ways to filter them. Salt water causes the bar to become white and drop after a period of time. Will this be good?
That taste salty oh also I have an idea should we use salt in food to prevent/avoid food spoilage?
Spot on, yep. It doubles the time it could last before rotting. Salt is a know prehistoric preservative. We should have rock salt in the game found as an ore in cave near sea shores
I like this. It makes sense to limit something, and this isn’t as restrictive. Besides, you’ll most likely be level 2 by the time you find diamonds (assuming you don’t die an extraordinary amount of times).
Diamond tools are kind of fantasy, you don’t see anyone using diamond tools in real life.
Beacause in real life there exist rings… (It was a joke)
Thanks I agree more than ever. I tried to suggest that. Why don’t we be able to make certain alloys as being the best materials in the game. e.g high-carbon steel replacing diamonds etc… Right?
I use diamond coated tools in real life.
Sounds good!
Hmm.. well i agree .. Diamond is a rare mineral that is hard to find.. I use diamond (Challenging) to craft machete only… The rest, i use iron .. So most of us use iron right? (Maybe) You rarely use diamond as it is hard to find. So it will not affect the fun .. Btw,Good Job Kaalus!
I found diamonds very deep in magmas and what do you call those black stones
Basalt?
Yes I found them near some basalt with magma
Deep underground?
Yes
As a developer you got to realise that the human mind doesn’t like change. Adding new features within reason should excite the majority. But dramatically changing an old one is sure to cause at least some commotion. You are the one making this change, you know your reasons and have the right and power to do so. Think about statistics and theme / gameplay. If it fits, do it. A few 10-17 year old spammers commenting their hate shouldn’t stop you from following thru with this idea.
I personally think it fits. And like the restriction. But I’ve also already had the idea and a fan of your games realism
Accidentally posted early…
I personally think it fits. And like the restriction. But I’ve also already had the same idea (pretty close) and I am a fan of your games realism. I even had a large rant suggesting something similar from before you told us about the idea (January or February). But it was never finished, just kept getting new ideas.
Obviously my advise is biased. I’d be thrilled if any version of this was added. But others are reasonably fearful about the new gameplay this update will bring, follow your heart and come up with something amazing.
I doubt there were many 17 year okds complaining about a level system, unless they play games like candy crush, being casuals
How about instead of limited what tools and armor you can use just make such tools less effective u till you reach the required level.
For example let’s say a diamond weapon need you to be lvl 4 to fully utilise. At lvl 1 it would do quarter damage. Lvl 2 half etc.
That’s reasonable
That would be a good alternative.
I thought about that, yeah it’ll be perfect. This must definitely come in the update.
Yes, this would be good too. It might be considerably more complicated to implement, though.
That would be perfect! Levels affecting tools durability/damages
Yes, this seems reasonable.
Kaalus give us ambient noises in the game depending where you are or what time it is. It would really make the game better and more significant that minecraft.
Sorry. What do you mean by “ambient noises”?
Ambient is an english word which can be found in any dictionary.
I do know what “ambient” and “noises” are, but I do not now what “ambient noises” can be.
Noises which are ambient
Thank you for your relpy, but I found Droobster’s explaination more useful.
He means like cricket noises at night, bird chirping noise when near forest at daytime and owl noises near forests at night time, water splashes noise in sea shores etc…
Your welcome droobster
That sould be nice!
Would*
Yell Ow, I mean like hearing the waves near the ocean, hearing crickets at night, hearing the leaves of the trees rustle gently in the wind, maybe water dripping in a cave, etc.
Lol jinx sjfridays :)
Jinx!
Jinx again!
Ok. Thank you for your explaination. I would like to hear ambient noises in the game too.
Personally, I am a bit indifferent to this cnsept…
Several months of your inactivity lowered my gaurd, so much so, that I was at ease programming my most recent puzzle game
( Also my first 3D program– still working on the 3D because custom shaders had to be implemented forcing me to start over and use custom vectors that are now a bit astray of heir formal definition to both draw and render shadows) but I come back to the website with mixed emotions…
I love the idea of earning your rank so to speak; however this is not what I would have imagined
My proposal to make levels a strong part of the game is simply put: only affect what the user is capable of doing…
Beyond the ralm of combat which I am at odds — perferring to farm using what is now 3 years of experience that has transformed an art into a science — we should make it a priority that the player levels up before having he strength to mine
In addition, as I am a fan of mathmatics, you should implement an exponential decay into the leveling system, that is
THE HIGHER YOUR LEVEL, THE HARDER IT WILL BE TO GAIN EXPERIENCE.
With this mechanism in place, there is the potential to establish a natural level of “fittnes”. The mechanism will put a theoretical cap on the leveling system and prevent boredom due to lack of abilitys in game.
Such a system would require tweaking but in the end show true experience
If doesn’t properly, an average level could be, say, three, and the theoretical max could be, say, 8 at which point math would dictate that experience cannot be gained at an unrealistic rate, in other words, theoretical mastory of he game
My graphics should portray this very well
Enjoy :-D
Once they are finished…
I think it should be the highest level. If you’re going to be Epic, go all the way… plus it normally takes me longer than a couple days to even find diamonds.
i really liked the idea of having to level up before being able to make/use higher level items. would have been a way to balance the musket without making it have such a low durability.
I think that you should still make the musket require a high level to craft, and then make the musket last much longer.
Kaalus, have you ever considered ever taking peoples opinions, the creating a pole?
I really liked the idea of limiting metal tool usage.
Please consider it for cruel mode worlds, its a shame that players argued against a challenge.
A challenge is always nice, but in this case limiting the usage of tools based on experience is just unrealistic. Making better tools not be able to be crafted until some level would be more realistic and still add the challenge.
Limiting crafting is really what I mean.
Explain to me how this is challenging. Taking longer to mine something is not challenging, it is just an annoyance that makes you wait, and for no other reason than to restrict you.
Hmm.
How could not having access to crafting better weapons be a challenge?
How could being restricted from using armor be a challenge?
I just don’t know, especially with these newer more dangerous animals.
How could it possibly make the game harder.
:/
You sound pretty convinced you want to add this future, so I say you should at least add it in this form.
Yes, because he’s spent time developing it… it’s be a waste otherwise.
+1
Im tired replying all those comment in the SurvivalCraft youtube channel for the video Levels. They always asked for multiplayer but never go to this blog…
That’s sad…
Sounds like a good deal! Still, I would like to have this feature in old worlds too, so maybe making it an option we can toggle or something?
Can you make it so that you can still wear any armor at any level but you can only experience diamonds full protection at level 4. If you’re level 2 or 3 and wearing diamond armor, you only get the benefit of copper or Iron… this way you can still wear it, but only experienced characters can truly benefit from it.
… or you can make it so that this concept applies to all armor. Each would be able to apply X amount of protection, each level up to level 4 would be a percentage of that until you’re a Jedi master.
Hmm… i disagree… A diamond armor is a diamond armor… You cant change a red apple to green apple back…..
Would make more sense that if you craft the armor it will already be at a low durability.
If it takes level 4 to craft an undamaged piece, and you are level 1, it will have 1/4th or 25% durability
I’m excited for this update. When’s the release date? I love big cats
I do not think that’s a good idea
I think if you level up and get more experience, the work you do would be easier a cost less energy in real live. It didn’t matter if you have a shovel out of diamond of copper, you will it the same way. So if you level up you can work faster or it take less energy.
Another tool that would be handy is a metal detector. And with such a tool the higher your experience the better you can use it. For example extende the detecting blocks range.
Another thing, in real life, use electricity use power. Is it possible to require the battery the power up you lights. The battery will loss some energy until it is empty. And if you level up, you can make better batteries. A switch to a light will stop the circuit so the battery is only using energy when in use. And maybe add some energy consumptions on circuits. 2 lamps requires more energy then 1. This will also make the battery more useable in survival mode.
I also prefere to automate the survival so it will be easier to stay alive after some time. One think you can currently do is build an auto harvest machine. But seeding must be do by hand. Is it possible to use the dispenser as a seeding device. So when you shoot seed to the prepared ground it will be a plant instead of bouncing?
I agree with the dispenser idea. It would be good for automatic farming. Also, batteries that loss energy are a good idea, but I think it could mess up with light bulbs from older worlds. For example, the JB Modern House that Kaalus has showed us in a post uses batteries for lightning. What if these batteries will loss energy and lighning will suddenly stop?
Good afternoon Kaalus and guys.
//////////////////////////////////////////////// ///////////
Kaalus said the diamond is fanciful.
An easy and simple suggestion for more realism:
Change from Diamond to STEEL.
It is realistic and easy to change.
Instead of diamond, it will be carbon. The steel is made of Iron and Carbon.
To do this in the game, would have to pick up already refined iron, already redined carbon and mix both in the oven to get the steel.
In fact he would make another armor darker than steel.
And the more carbon the more resistant the armor.
It would be harder to create and more realistic.
And I’d take the idea of being just like Minecraft.
One idea to make it even more difficult would be:
THIRST
He would have to make a container to get water:
1. Wood
2. Copper
3. Iron
4. Steel
The container is for drinking water only and not as a bucket. And it would deteriorate with use, and the stronger the container, the more water it carries.
One more tool.
And please put levels yes.
Or make another challenging mode for them. If others do not want it to play in HARMLESS or CREATIVE mode.
OK
Note: Insert hostile flying birds like eagles.
I agree with the steel part. Except I think you just need to place normal coal in beside the iron instead of in the fuel place.
But it would be more real if you had to mix carbon and iron to make steel.
In fact, this is how it is done.
But the carbon comes from coke, which is a kind of coal. Not trying to bring you down or anything (in fact, I may be incorrect). You’ve already proven yourself to be smart. :-)
Exactly carbon is a form of coal.
But carbon comes in the form of diamond and graphite.
It could be graphite to extract the carbon.
He would pick up the graphite and put it in the oven to get the carbon out.
Then he would get the carbon and the refined iron and put it in the oven to get out the steel.
CARBON + IRON
Fuel = Coal
Result = STEEL
OK
Realistically you want the armor to have the right amount of give to it.
Against the teeth of wolves, it wouldn’t matter, but a hard iron weapon may have an easier time going through a plate which is too hard. If you add too much carbon, you get pig iron, which is unusable for armor.
I did not know that, but mixing a block of carbon is one of iron, it’s enough to have steel.
Actually steel is about 0.02% carbon iirc.
There is a range of course, but there should be very little carbon in any good steel.
I think it would be cool to have a Skyrim-style leveling system, where theres perk trees
Example:
>You are now level two
>[Player] has obtained one Survival Point
>[Player] has used 1 SP on the [Smithing] skill
>[Smithing is now level 2
This is not an RPG game – it’s supposed to feel sandbox.
It’s just an idea. I personally think it would be pretty cool.
A survival sandbox
Lots of sandbox games have a leveling system.
In fact, RPGs with the type of leveling system he proposed are often sandbox games.
My graphics are not capable of being pasted into this website from Google docs drawing
In short, I believe you should use an equation for exponential decay allong the lines of
V = 2 ^ ( N – D )
Where V is the value of an orb collected
N is the number of orbs currently accounted for an
D is the displacement of on the x axis of the function
This will place a theoretical cap on the leveling proscess
This will add realism to the game, preventing people from ” winning the game ” after 10 minutes of playing
My recommendation, add an exponential decay of the value of all orbs collected to add a challenge to the game and to add more realism
Good job Kaalus :-D
Maybe you could make a screenshot and paste it here via a dropbox link…
YES!!! Kaalus that’s what ive been saying keep the lvl requirement for diamond stuff its way to easy to get diamonds nowadays.
Again what is the lvl cap? you never answered
Maybe he hasn’t decided which level will be the cap, but skills can’t be increased to the infinity, so the level cap might exist at the moment. I would like to know what’s the level cap too.
Good Idea. But please give an option to disable this (and other limitations) for adventure maps.
Otherwise many parcour maps would became too easy or too hard.
You can replace diamond with iron instead…
And also… read thisss…
” [EDIT] If I do it, I will probably make it that worlds started before 2.1 work the old way (i.e. allow all tools and armor) ”
From KAALUS himslef..
Yeah, but what if you start a parkour world in 2.1 and you want it to be challenging, but you can’t make it challenging beacause it will be impossible to do it being at level 1? How would you make the player to gain enough experience for it?
Easy…Creative mode, Put a dispenser full of tiger spawner with button… Put a chest full of Iron Machete and armors . In Survival mode, Push the button.. Take the iron machete. Kill the spawned tiger.. Pick the orb then WALA!! You gain level..
Lollll Im just joking..But it possible.. tho😂😂 Haha
Ok. It is possible…
No no dont try it.. It will ruin the parkour… Ahaha😂
That sounds fine!
Idea is not bad. Though, please don’t restrict diamond tools for level 2+ on creative or adventure. If it’s on Harmless, Challenging, or Cruel, you can have the restriction.
Why need to restrict it in the creative mode? It is CREATIVE, no survival things in it…..Use your noodles…
I agree.
I know. I am saying to NOT have the reqirement in creative.
Leveling up can be in all modes
It would be a good idea if the armor is not “minecraft style”
Ie try to make the most complex armor
For example to add shoulder pads, gloves and a better design to the boots (at the moment they seem sandals to my opinion)
Yep, Kaalus has to improve so many things that haven’t been improved over the 6 year development of Survivalcraft. In fact the list will take about several hours to complete. If you get the idea.
AKA not being exaggeration. Forget the “if you get the idea”.
Kaalus.. Please add L shaped wire through blocks. As well as more types of wire through and more things to shrink.. Like pistons and electric blocks. If we could shrink Electrical blocks we would have the most creatively interactive 3D world.. And if your worried about ram consumption just add a slider bar for how intercate things can be. If we wanna lag out our devices and find our own limits… We should be able to.. Also in creative mode.. Bro.. KAALUS PLEASE REMOVE THE ‘YOU ARE COMPLETELY WET’ POPUP!! We are IN ‘CREATIVE MODE’ we dont need to hear that every second! Omg so annoying!.. Ok rant over. Lol
Oh also.. Give us a broader range of things to apply the shrinking factor.. Like Making our own armor designs.. Swords (you would have to give each block a damage value) and maybe a weight system. Eventually we might be able to craft our own ideas.. Things that never existed in game at all.. Like parachutes.. Or cars that you can actually drive in game… Or airplanes/spaceships.. Anything…
That is too complex for the game…. You already have horses, why need cars…..? Airplane sounds unrealistic FOR the game…….. And spaceship too…
But i agree with L Shaped Wire through block…
+1
Colored wire removes the need for this.
They are insulated from other colors and this means you can put different wires together without having a short circuit
no openings on didamond leggings and there is no openings on iron leggings, ethier. also incencidary kegs and iron fences and iron fence gates have te wrong digging particles.
neat kalus how you did some changes to th leveling system.
a re-post of that 64 post. I think that you should do it to the leveling system.
Please add this as a new game mode. The levelling system wont be difficult, it may become annoying.
An option to turn levelling system on/off in the world creation setting would be great. Everyone will be happy :)
!!ADD FISHING PLEASE!!!!! :D
+1
The orb collection sound is much too loud in earbuds.
Experience resulting in multipliers on attributes is much more realistic than controlling the ability to use a certain tool material. Where is the real-life parallel for that?
Once I gain enough experience to “learn” how to use a copper tool, if I “lose” that experience I don’t lose the capacity to pick up that tool and use it.
It would only make sense to tie level to tool if the leveling only went in one direction and you had to achieve an increased level to use it in the first place.
;tldr reduce the volume of the sound. Keep the leveling. Forget the tool idea.
Personally, I don’t see anything wrong with with having to level enough to learn to build better items. To obtain enough diamonds to be able to make a large number of armor sets and tools would take a very long time, anyway.
Which is very challenging I’m a bit looking forward at challenges in the game because I’m a survival mode player
can we have these updates already? pleeeeeeeeeeeeeeeeeeeeeeease……
Be Patient…
I’ll try too.
I think walking on crops should be less destructive, Its unrealistic to life.
Yeah I tried once going in my uncle’s farm with wheat fields
+1
Seems to me like he’s rapping this update up! Now he just does the finishing touches. Might be wrong though
Hope you are not wrong. I would like to play this update ASAP.
Do not remove the ability to use the tool Kaalus. That opinion seems pretty well established.. Now.. What I would do is.. Make a colored orb for each type of experience gained. (Green=Farming.. Red=Killing/Fighting.. Blue=Swimming.. Grey=Smelting/crafting… Brown=Digging/Mining etc..) Make each color type of orb Level that certain area of experience.. AND add a MAIN EXPERIENCE. Tie the crafting experience with the ability to CRAFT higher level weapons. For example..
IF I am level 0 I can only craft wood tools.
Level 2 I can only craft wood+rock tools.
Level 3 I can Craft Wood+Rock+Copper tools.
Level 4 = Wood+Rock+Copper+Iron..
Level 5+ =Wood+Rock+Copper+Iron+Diamond.
All of Orbs also pay out EXP like this…
Green(Farming) +2 to Farm +5 to Main
Red(Fighting) +2 to Fight +5 to Main
Blue(Swimming) +2 to swim +5 to Main
Etc..
Main exp would determine your level and your main determines your Major skills.. (Run speed, Jump height etc.)
BUT NOT YOUR SPECIALIZED SKILLS!… yep.. You may get weak.. And stop riding bikes.. But you never forget how..
This would be fairly easy to do in coding… Render certain orbs other colors.. (Five minutes no joke. Kaalus you know) Add another few slots of experience.. Name them (Farming/Fighting/crafting etc.) Link thsm to their perspective color. Done. Mostly.. Then the hard work is making each level effect certain areas of the game mechanics. …. That’s not an easy one..
BUT.. It would also appease the masses.. As well as yourself Kaalus… ;)
Muito bom kaalus mas acho que tambem seria boa ideia adicionar sistema de nivel para as sementes, tipo no nivel 1 so podiamos usar algumas sementes e no nivel 2 ja podiamos usar melhores sementes.
Please use english.. Otherwise, we can’t understand u…
I can’t wait for the next post
Which should be on Saturday. I wish Kaalus would stop threatening us with these updates and just give us something. 2-3 items changed/updated every 8-12 weeks would be fine. Not months of waiting and then a few days of hype before months of waiting again.
You got a point there
I think that it is a good idea you should also have a option to keep enventory so when we die we still have our stuff. Or you could make it where you need a higher level for it.
I dont likeythe idea, however i would suggest making it an option if you want
Kaalus, I tried to upload a world to community content but it keeps telling me “invalid data format”. What do I do?
You have to change it from texture pack to world if that make any sense. When u paste in the link underneath that is the type of file u are uploading. Change it to world
I did.
Hmm did you change last digit of your link to 1 instead of 0. Or is it the other way around I always forget. :-)
I use this method…
First Upload your world into your Dropbox account IN-GAME … Make sure you had logged in to you ACCOUNT
2. Go to main menu then hit “Content” button. After that, click “Private”
3. Then change the SD CARD at the top of the screen to dropbox (YOU NEED TO LOG IN to your dropbox ACCOUNT first IN-GAME)
4. Search for your world and click it
5. There should be a button ” COPY LINK ” corner bottom of the screen. Click it.
6. Go to Community Content.
7. Hit ” … ” Button corner bottom of screen
8. Fill the correct Active email and User Id. Then click ” Publish Link ”
9. Click the Link area then just paste it. It should paste the link that you have just copied from the Private section.
9. Choose the correct content type (World or Texture or Furniture) and type a Nice name for it.
10. Hit publish.
After that your world will be publish to the game.
Hope this will help. Remember : Log in to your dropbox account in game first.
Leinad Yllek Is that my modern house you uploaded lol
I love your game. Leveling up sounds cool. But having to have a lever requirement to use stuff is a no go for me. I’m kinda annoyed with this idea. I really dislike it and it would discourage me from playing survival craft.
me too. Certain stuff do make you not enjoy the game. I don’t feel like playing SC now, if the update is out then this will bring back the obsession. Well, i hope the leveling system makes it better.
Level*
add new ore
I like the idea of levels, but if you can, in my opinion it would be better for the player to choose the skills to improve. For example: After chopping the copper ore the player receives experience points. Then those points were destined to the level 2 crafting skill that would unlock for example stone tools. You would have to create a menu of skills (speed/crafting/jump/better support hunger …) I support player level requirement
To suggest: Would you make a fishing rod for the game? To fish easily.
Pls
Kaalus, No means no
But I said yes.
At least for cruel mode.
I’m tired of there being no challenge in this game.
He is the developer of the game.. Let him add what he want…..
Here’s an alternative way to implement it: keep the original version of the level requirement, but allow it to be toggled on and off in the world edit menu.
The Level Requirement only ristrict diamond stuff… Just in SURVIVAL mode.. It take dayss to find diamonds in the game.. THINK ABOUT it… If you already have DIAMONDS STUFF… READ THISSSSS
” [EDIT] If I do it, I will probably make it that worlds started before 2.1 work the old way (i.e. allow all tools and armor) ”
From KAALUS himself………..
Why the hell my reply goes here?!!
Beacause of the WordPress app. Seems that you ignored my warning.
Oh I never used an app I used the website
I don’t recommend using the app. It often posts replies as comments.
Yeahh… Really mess me up…….. But i will stay use the app cuz it is easier..
I agree. The app is easier to use, but this bug is really annoying.
Yell Ow I heard a news that and old man punched a 300lb bear the old man was just 150lb he used his knuckled fist and shouting at the huge bear to protect his little chihuahua puppy the huge bear was afraid and retreated back to the woods now that’s a badass old man also he didn’t sustained any injuries since the bear was just after for his dog as lunch
Wow! If that’s real, maybe Kaalus should decrease the bear’s damage a bit.
Yeah in real life you can escape from a wild animal like poking a crocodiles eye so it will lose grip,or punching a shark in the nose or gills could make the shark retreat,or a lion mock charging btw kaalus should make the animal behavior realistic in carnivores when you see a predator do not run because it will trigger its instinct to chase its prey and attack you so you should back away slowly from a carnivore depend if it’s a bear,lion,wolf I have researched on how to survive or avoid these kind of wild animals never look in the eye of a cassowary
kakashihatakethe6thhokage666, I agree! They should make weakness regions on every animal in the game! That’ll actually teach people in real life how to actually survive these attacks easily. This should not be very overpowered as the game in cruel will be as easy as 1, 2, 3 when fighting fierce predators. So there should be a 10% chance of stunning an animal (it lays on the ground like a dead animal and will wake after 1 minute) this will be a very important mechanism in the game because surviving Survivalcraft is straight away always in about doing things with nature and wildlife (mostly always). So this mechanism is ver rational. COME ON! WHO DIDNT AT LEAST HIT A PREDATOR DURING SURVIVAL? So I hope creating interesting melee effects will help all types of survivors and will ensure enjoyment in staying strong and be prepared for animal encounters!
Thank you for your convenience in reading this, 😄 Bye!
Also wild animals are like human beings they can be sometime scare easily if intimidate it like trying to be big and making loud noises to scare a bear or a lion it’s true in real life the bear or lion can be intimidated if you try to be as big and make loud noises
I cheated in survival mode changed it into creative mode and put a lot of chests with food diamond tools,armors,weapons,clothings,explosives,muskets,and pistons
Yeah… It will make harvesting become easy…
And this too?!!!
do something fun not boring yo
all you post is boring stuff, add flags, mine carts etc.
He is not posting boring stuff multiplayer isn’t even boring he is just adding of these stuff just a potential feature in survival craft 2.1
Kid…. I know you are a minecraft player…… But he is not posting boring things… And why you need FLAGS?? this is Survival Craft…. Not FlaggyPupo.. He is adding multiplayer.. He is adding survival mechanism. The game is almost perfect… Btw, if you want to play your own-style game… Go buy a programming software and then make a game titled KingLozadaCraft : Relieving Boringness.. THIS GAME IS NOT BORING.. ive been playing this game since 2013…. Ive made a freaking damn crazy build in my worldd… Ive been surviving in cruel mode almost THREE MONTH without dying…. And then, after this update, it will be SUPERCALLIFRAGILISTICEXPILACIDIOUS perfect…
Im sorry if you feel offended… I just cant accept you say his post was boring…
Im just JOKING…
Me too. Survivalcraft means a lot to me. Thanks to Kaalus, I’ve been also playing the game since 2013! remember back in the days: the 2D diamond? 😂 and when the hearts used to be at the side of the screen? Ahhhh.. those days… who remembers them?
Me. I can’t forget the first day when I played SC.
Yeah.. I was like wondering if i could build a house with river around it… ahaha old memories..
So true, i remember haha. Started in 2012!
I’ve been playing survivalcraft since 2014 along with minecraft because sc for me was just an extra game I never much played it after that in 2016 I quit playing minecraft and start to play sc that’s when I realized I was not good enough to play the game i didn’t there where controls to change buttons and there is also a recipe in tools and stuff
Dan Riefhan wow really you never die in cruel mode I never played cruel mode I keep dying and it’s very hard but maybe I’ll try it one more time quickly as possible
Yeah it is super hard. But luckily i survived… My house was quite weird…chop wood first then make a floating house.. you can use tree as well…
Won’t you’re house burn if it’s connected to trees also is your roof made of wood
After the ship left, I cried and hoping returning to the civilization. With my old and teared shirt.. I feel like.. i need to give up with life… Wolf scattering in the woods, Lions everywhere… But, i remembered my mother’s word ” Never Give Up”… I lifted my legs and stand… From the sandy beach i ran into the forest.. Using only my fist, i punched the tree… Struggled.. Sweat over my body…… Finally, the tree surrendered it logs to me.. I craft my self a wooden axe…I build an ugly leaf house at the first couple days of my lone survival. Then, i moved to a rocky cave between the cold region and warm region… Then, i did some cotton farming, bear hunt, collect jumble of woods.. Make fur clothing . Then i build a nice 2 storey cozy house at the cold region… i also build a fireplace in my house so i could dry my clothes faster. Then when it full moon, i killed some werewolf and they dropped 3 diamonds.. I craft a diamond coating machete so i could hunt with the most efficiency.. Day after day, im getting better and improve….. Hope that my life still goes on…
– My Survival Log 2017 –
Lolllll!!!!! Nice Story hahaha
Storytelling lmaoXD
Haha!!
Hey guys I just figured something out. Did you ever notice that the home screen in SC is actually a top down view of a world! Never noticed until I accidentally started SC with my phone locked in portrait mode and it shows a lot more it was pretty cool and SC actually runs pretty well in that distorted state. Would post a screenshot shot but don’t want to wait for moderation
I guess it’s kinda dumb that I didn’t notice it till the screen was stretched. :-)
How to do potrait mode?
I have noticed that!
Come on kaauls post more stuff people here want to see more !!!
Who is with me??
Everyone but they didn’t notice this message.
I would like too see more stuff too, but Kaalus posts only when he has stuff done to show us. So we must be patient and wait…
Download rotation control off of the Play Store. Very surprising that SC works in portrait mode. Most games won’t. I think it means we have a good developer. :-)
Oops sorry this was supposed to be a reply to Dan Riefhan. About how to get portrait mode
Aha.. Thank you ill try..
MY HAPPY LITTLE PILLS
VR MODE PLS
but i dont have one :(
Troye Sivan
I’ll just leave a copy of my previous comment. Hope you will see it:
“BILLY CROFT:
You said that you will make a better of your windmill. Maybe this windmill design could help with the construction of blades. https://kaalus.wordpress.com/screenshots/#jp-carousel-3360 “
kakashihatakethe6thhokage666, the jungle house is done!
Go to community content, select Recently Added, and download Modern Jungle.
Thank you. I’ll download it right now!
That’s a nice build. Not my style, but I can redecorate it.
Ahhh! Who remembers the image competition in February 2016? Memories! It was so exciting, I wish we could have competitions every year. Right?
Link pls
I would like to give you a link of it in my dropbox, but sadly the house has furniture in it, so it won’t work in 1.29. If you could wait some time, I could send you a version without furniture.
It’s ok I already have 2.0
Ok… But I need a charged device to upload from first. I have low battery now.
Ok
Wowww Nice
This goes to everyone, never say: “this is so hard to code, Kaalus can’t add this!” or “What the heck are you talking about? It takes 4 months to be added in the game!”
I’ve seen so many amazing games with lots of features in them, I can give a list that will fill over 20 games. Anything is possible when the conditions have met. If you can’t do it yourself quickly, a team can do it together. I wish Kaalus could accomplish such achievements in working in Survivalcraft. The game needs even more hard work. I hope this becomes clear to everyone including Kaalus.
Good luck Kaalus. Keep up the good work!
Agree with ya brother
Ok, good to here
Sorry spelling error: hear*
I have noticed that some of the icons in the game are getting blurry on higher definition devices. I have made some higher resolution ones for you. You are free to do whatever you want with them:
https://sites.google.com/site/newscicons/
Not supposed to be a reply, WordPress!
I don;t like the idea of this…
Nice doude
yeah that’s fine,but you know mining is dangerous but why dont you include minecarts rails
Sorry for grammatical error… I don’t really care about that when writing a short story.. Ahaha.. But that is how i survive in cruel mode…
…. Again!!!!!!!???
Yeah. Now I am happy that I had to temporary uninstall the app.
Haha Lol Stefan.. Hei Stefan when is your birthday?
My birthday is on 31th of July.
Wow me too!! I was born on 4th of July The independence day of USA..
I know, you were just asking…
Did any of you look at the survival craft demo reviews on the play store? Everyone hates it. The reviews all say it’s awful cause it deletes your world after a day. Could anything be done about this? mabey another way to do a demo? From experience I would say that if I only got one day and had never played it before I probably wouldn’t buy the real version. Cause at a glance it may seem boring to most.
Yeah 2.0 rules!
Maybe Kaalus should increase the testing time to five days. I think the player will have enough time to test the game then. I have installed the full app from an apk before finding SC amazing. I tested it only for three days, then I buyed the game.
+1
I have a suggestion for how to market the game. After you release this update remove the SC Demo from all app stores and make Survivalcraft 1 free. Every update Survivalcraft 1 is updated incrementally, always staying two updates behind SC2 (if this is not enough you could wait another update and have it staying three behind) This would mean:
1) Nobody could buy SC1, not realising that SC2 exists.
2) People who have no way of paying (or do not want to pay) can still play SC and contribute to the community. The demo has 50,000,000 downloads on Google Play. This is the same number as Minecraft full version. This many active players would make SC very popular.
3) People who bought SC1 and cannot afford SC2 are not left completely stranded.
4) SC1 has a point.
I totally agree. Never thought it that way.
To address the question of leveling. I think its minor. The real question is why have I payed for SC on the android and Windows and SC2 on android and SC on android for all of my kids but have not paid for SC2 on Windows or SC2 for my kids androids? The answer is NETWORK ENABLED MULTI-PLAYER is still not there. I really appreciate the efforts so far but leveling is meaningless until I can play in tournament style with (or against) my kids. I am happy to support your endevors, but until network play is possible, none of the features improve realism, game play, challange or fun. I ammhappy to pay for SC2 for everyone in my family once NETWOORK MULTI-PLAYER is enabled…untill then even Cruel mode is is only fun for a short time and then gets lame.
Read this, it’s very interesting because I made it up so….
I think my favorite part of Kaalus’s work when publishing exciting updates, is when he adds so many more things unmentioned! I love that feeling! That heart warmth when you got a surprising gift from your parents anything like pocket money etc…
I hope we all be seeing that update “What’s new?” 🤤 Filling the entire screen of your device:
– Multiplayer split screen! You can now play with your friends and survive or play around in community content maps!
– Added male and female characters and in 4 different figures from each gender. Male do more damaged and withstand more injuries but need more food, while women are move faster and require less food but are and get injured easily.
– Levels! You can now gain golden orbs dropped by dead animals, mining minerals, harvesting crops and more. Orbs will fill you to the next level. Each level increases strength, speed and agility. Make sure you don’t die or else you’ll lose the half of your level progress.
– Diamond requires at least level 2!
– Rot! All food (including pumpkins) rot after 7 days. Make sure your raw meat, bird or fish are cooked to preserve longer. Eating raw or rotten food while likely cause you to get sick! Sickness makes you vomit, dizzy and weak.
– Thirst! Make sure you stay hydrated by drinking water from lakes or rivers! Never drink from the coast! It’s salt water!
Hydration will make the player longer lasting and will gain more level ever orb if the hydration is filled. You suffer dehydration if your water bar is empty and your heart will never regenerate and you will get blackouts and become slow.
– Flu! You get flu if you stay too long in the cold. You sneeze as a warning symptom. Flu makes sneeze, cough and drop hearts to 2. Make sure you stay in your home shelter and put a fire because cure takes time.
– 3D models! All food and minerals are 3D in shape! Take a look at them in the game!
– Eheuieu! You can now get ruwuwqi so be careful when you whsbnw because you will wiasnd easily!
– Added sisnei duenejien that you can use to eheueujws!
– Added wtwywuu wuwu which can found in eqwtwtet!
– Improved layout in menu
– Added scarecrow to keep birds of your crops!
– Added over a 100 sqqeuh for even better survival!
– Added two more cats: Leopard and Jaguar
– Improved all animal behavior and AI pathfinding
– Added animal taming! You can now tame animals by using a technique found in the recipedia. Tameable animals will be named in the menu!
Who loves these update “What’s new?”
Aahhhhh it’s so satisfying just reading the list!!!!
+1 I would like to have both the news in the main menu and the “What’s new” window.
Ok. So this is a prediction on how your update “what’s new” will look like. I just can’t wait to see one longer than mine in the Microsoft store, Play store or AppStore where you play SC on a PC, Android or IOS device. Good luck everyone and remember to say hi to “What’s new” because he will become the highlight of the month for you! You will meet him in the update list. Good luck!
sjFridays wow you made your list very detailed
I think he made it exactly how he would like to see it in the “What’s new” window.
Should kaalus add colored windows like a colored stained glass that would be awesome and also a great designs for your houses
Yeah. Painted glass would be awsome!
Can’t wait for the next post! I’m so bored!
same here. :-)
Yeah!!! I hate waiting… just one post effects people’s emotions psychologically! How cool!!! In other words, a post is the difference between happy and sad! 😆
Lol. That is so true. Scarily true😂
I agree with you!
I’m hyped!
Come on kaauls don’t let us wait another 1 month for the new update . Its really getting boring here .😑😑
I think when the update will come out i will be dead💀💀
I recommend Kaalus adding achievements in the game, because without them, the game feels dead boring. Creating achievements will encourage players play more in the game. What we see is players getting bored after mining diamonds and having all the overpowered items. Achievements could improve Survivalcraft generally and in SC we should get points or ranks so for every level up, you gain lots of points. Achievements could also be something to earn points. In the menu, you go to ranks and find people who become at which rank e.g first, second, third, fourth…… 2,345 etc… similar to arcade games. Achievements and level will be disabled once you use creative mode, similar to minecraft but never the same. Maybe you only get this in cruel? Maybe only in Challenging and Cruel? Tell what you think.
I guarantee everyone will like having this
Yehh I think that’s a cool idea +1
Kaalus should definitely agree with that. This is something we all agree on
Yes, as long as they’re integrated with Google Play Games and the equivalents on other platforms.
Yeah achievements is pretty good for a survival game
I wouldn’t bother too much if achievements will be not implemented in this update since it doesn’t seem to be planned for 2.1 (unless if is a little surprise)
However, in an next update (2.2 onwards) Achievements would be appreciated.
Yeah. I acknowledge your agreement and opinion. Achievements are very important to create a rewarding encouragement to players which will help Survivalcraft get more downloads. So it’s effective on two sides player and developer.
Achievements will make the game more interesting. That’s a great idea! I never thought of SC with achievements…
I have noticed that some of the icons in the game are getting blurry on higher definition devices. I have made some higher resolution ones for you. You are free to do whatever you want with them:
https://sites.google.com/site/newscicons/
That’s very nice of you that you thought that Kaalus may not have time for making HD icons.
Woow…….. I am really really impressed with Kaalus work.. Kaalus, did you program SurvivalCraft by your own? If yes… You are totally AMAZING.. If No… You are totally AMAZING too… I salute your hardwork…..
Yes he did this by his own and this is amazing but if he had a team survival craft would be more popular .
Really gonna freaking salute him… Heil
But sadly He doesn’t have that much money to hire a team but if someone wants to join for free I would be the one I’m glad to help kaalus to program the game without paying me I’m fan of the game but I’m still 14 so i can’t just rush in and join to kaalus as a member to program the game
You know to code ?
No
I WOULD LOVE TO HELP HIM WITH SURVIVALCRAFT FOR FREE. me too kakashi….
I WOULD DONATE MONEY TO CANDYRUFUSGAMES
That’s very nice of you
If I will be rich in the future( I don’t know what would be the price if Kaalus would sell the source code), I will buy SC and personally work on it with a team of people( I am a proggrammer). That way, SC will never die.
SC 4Ever!
Yeah.
We could say that Kaalus is the only one who develops SC, but his two kids are his “beta testers”
If I were you I would ask Kaalus if he works alone or as a team, I think there’s a small chance that he works alone. According to my understanding, I think he might… maybe…. have a small team which work with him but I remember Kaalus coding all day for Survivalcraft 😭 poor fellow. I wish that his working on his update will be nice and painless to him because I think that’s why we aren’t getting lots of features in the game now. Is it because there’s even more hard work to do in the update? I want to donate
Hardworking indeed
I would want to donate too.
List of the Top Active User (Just In this Comment section)
1. Yell Ow
2. Kakashihatakethe6thhokage666
3. Nick Moore
4. sjFridays
5. Stanimus
6. ike231
7. Survivalcraft Survivor
8. Johan Steyn — (Of All Time)
9. komnick
10. Praise the Sun
11. Chris Drake (Drake 512)
This is just my thought….By the way you guys are awesome!!!!
No survival crafter,colbyfranknorth,mr.survivalcraft,etc lol
Thanks:)
I have one interesting question are we all just boys in the comments or are there also girls because I don’t see or hear one single girl in this wordpress comments
There are some girls here, but they appear rarely…
Comment*
“appear” isn’t exactly the best word to use…
I see
I would be curious to know who are in 12th, 13th, 14th and 15th places…
No need to rush of course, do it only if you can and if you want…
You have gone through a lot of trouble for this. I’m quite impressed. And yes, I’ve been quite busy…
If you have the time, I would like to know who else was quite involved here over all the time. I suppose you have copied and pasted into a document and worked from there.
Thanks!
Does anyone know anyway how I could donate to Kaalus?
Have you tried asking kaalus
You could buy SC1 and 2 on various random app stores.
I already thought of that
It’s nice, the leveling system, add it. It’s great and make the game have some thrills. May I ask? Is it possible to add some pets? you know, a companion to fight for you. A wolf companion it’s nice too. Like the Zelda BOTW. Thanks!
Does anyone else have these “Your comment is awaiting moderation.” messages when they post stuff? Can people see these when they’re there.
I usually have this message when I post comments or replies that contain links. I think people don’t see them when they are moderating…
Pls post kaalus I’m bored
me too. He usually posts in about an hour. Hopefully he will do it again!
Yasssss
That post kaauls That freaking post
Just post something
It’s Sunday evening where I live and he still didn’t post 😨😨😨. He must be died😨.
Lol jk. 😂
I think this idea is good but instead of not being able to USE the armour, you could make it so if you have the materials, you can’t craft it until a certain level.
Hi there! I thought I’d make a suggestion. Instead of limiting the ability to craft or the ability to use, why not limit the effectiveness of the tools? For an example, at level one make all tools as effective as wood tools. As you get more experience make all tools except wood tools only as effective as stone tools, and so on.
I base this on the idea that if you have no experience you aren’t going to know how to use a better tool more effectively. If I’m cutting down my first tree I’m going to take a long time doing it whether I have a wood or diamond tipped axe.