Will this ever end! Someone tried to cook an egg and it did not work. Oh well, we need 1.29.6…
Since 1.29 there are 2 types of eggs, laid and non-laid. Laid egg is an honest egg, laid by a bird. Non-laid egg, also known as spawner egg, is a cheaty little egg taken from creative inventory.
The difference is vital: when thrown, laid eggs have only a very small chance of spawning a bird. Spawner eggs have 100% chance. This must be so, otherwise in Challenging you could cheat by throwing an egg and turning it into a bird, which is much more nutritious.
Before 1.29 it worked by making all eggs spawn with 100% probability in creative mode only. Since the dispenser was added this is not good enough. You may want to dispense laid eggs as food, or make dispenser spawn animals by shooting spawner eggs. This must work in Challenging or Adventure. So the old system was not good enough, hence 2 egg types.
The problem was that I forgot to adjust cooking recipes. Result: spawner eggs were cookable instead of laid eggs. There’s no point in cooking spawner eggs. Cooked werewolf spawner egg anyone? So this is corrected in 1.29.6. I also modified weapons/tools powers and durabilities a little to give more credibility to this version.
Anyway, 1.29.6 is published. Maybe this is it.
When I am not reading your comments I am working on 1.30.