What’s happening

I haven’t been posting for a while, and for a good reason. I grew seriously tired of XNA/MonoGame, so I have been hard at work to port Survivalcraft to my own cross-platform engine.

I hate fancy names, so it’s name is just it: Engine.

Logo

This was an epic amount of work, and I am amazed that I completed it so quickly :-) I had to both write a graphics/audio/input/media/content/math engine that runs on Windows/Mac/Android/iOS etc. from scratch (that bit was completed back in January), and then port the mass of code that is Survivalcraft to it. Then make sure that I haven’t broken it all.

The new engine opens up new possibilities, not least support for custom shaders, proper audio and content pipeline. I am now also firmly in control of how everything works, all the way from the top to the bottom.

I will let you know more details soon. Yes, I am not dead and Survivalcraft is alive. It is in better shape than ever before.

88 Comments

  1. Posted March 12, 2015 at 00:08 | Permalink | Reply

    Awesome Kaalus!

  2. NerdyAlex_DrawWrite
    Posted March 12, 2015 at 00:08 | Permalink | Reply

    YES! IT’S GOING MULTI PLATFOOOOOORM!!

  3. Posted March 12, 2015 at 00:09 | Permalink | Reply

    First! Lol

    This is going to be awesome! Survivalcraft is aliiiiiiiiiive! :-D

    And I can enjoy the experience on my laptop. This means it will have key controls instead of just the touch pad now, right?

  4. Posted March 12, 2015 at 00:10 | Permalink | Reply

    omg first! finally! also, survivalcraft will be getting.. 20% cooler

    • Posted March 12, 2015 at 02:09 | Permalink | Reply

      nonono after refreshing multiple times im no longer first! how? first time I refreshed I was still first!

      • Posted March 12, 2015 at 04:02 | Permalink | Reply

        I know right??? I was 19 and hadda relogin, and now I’m 20. Life is over.

  5. Posted March 12, 2015 at 00:11 | Permalink | Reply

    Great to see your still at work with survivalcraft and keeping it top notch :)

  6. Posted March 12, 2015 at 00:12 | Permalink | Reply

    Hmm, interesting.

    I could have been first but I had to sign in. Kaalus, will this mean its easier to make multiplayer in any way?

    • Posted March 12, 2015 at 00:14 | Permalink | Reply

      Or what about mods?

      • Posted March 12, 2015 at 02:39 | Permalink | Reply

        Mods are fan made additions really it’s so the game can have a different touch. Think of it as a way of people to make SC unrealistic if they want, but no that’s not really a mission for Kaalus.

        • Posted March 12, 2015 at 14:40 | Permalink

          I meant making it mod compatible, engine gives him more control over things, so I was wondering if it would make it easier to support mods.

  7. swordmaster57
    Posted March 12, 2015 at 00:15 | Permalink | Reply

    You know, like 75% of the people who go on this blog and see that you don’t post again for two weeks or longer think that you’re dead. I mean, if you were dead, we would know about it from your friend Dave or someone else. I guess kids never learn these days :-)

    • swordmaster57
      Posted March 12, 2015 at 00:15 | Permalink | Reply

      P.S. I’m not a hater

  8. zerodegreesf
    Posted March 12, 2015 at 00:23 | Permalink | Reply

    Oh my gosh. This almost made me cry. For real, honestly, this shocked me. All this time I believed you, kaalus, was dead. But your not. So… YYYYYAAAAAYYY

  9. Posted March 12, 2015 at 00:49 | Permalink | Reply

    I can wait for more details 😊.

  10. Posted March 12, 2015 at 00:55 | Permalink | Reply

    Yes! Whats a monogame? Does that mean its going to be a multiplayer game?

    • Posted March 12, 2015 at 01:11 | Permalink | Reply

      That would be awesome and even sooner than i thought!

    • Posted March 12, 2015 at 01:13 | Permalink | Reply

      no. mono means one. also, im pretty sure that was the game engine kaalus was using before

  11. Posted March 12, 2015 at 01:01 | Permalink | Reply

    So, this means we will get possible mods and more community/fan input? Awesome.

  12. Posted March 12, 2015 at 01:17 | Permalink | Reply

    Now is everyone satisfied? No more kaalus is dead. Great to see you again.

  13. Posted March 12, 2015 at 01:56 | Permalink | Reply

    Keep up the good work, and be awesome!

  14. Posted March 12, 2015 at 01:56 | Permalink | Reply

    My gawd you are amazing. Thanks for always being so open with all

  15. Posted March 12, 2015 at 02:17 | Permalink | Reply

    Wow. Almost none of the people I know on the blog from 1.20 are here. I’m sad, I feel old.

    • Posted March 12, 2015 at 02:53 | Permalink | Reply

      RIP

      • Posted March 12, 2015 at 09:07 | Permalink | Reply

        I’ve been silent for a while. But maybe its because too many gave up seing that multiplayer would’nt come in a while. I don’t mind.

    • Posted March 12, 2015 at 15:01 | Permalink | Reply

      I’m still here. I just changed my name. (I’m Maggie Blue)

      • Posted March 14, 2015 at 00:05 | Permalink | Reply

        Oh Maggie, that kinda throws people off when you change names lol.

        • Posted March 14, 2015 at 00:05 | Permalink

          Yeah. I was kinda worried nobody would recognise me. But ah well.

    • swordmaster57
      Posted March 15, 2015 at 01:34 | Permalink | Reply

      I was just thinking the same thing

      • swordmaster57
        Posted March 15, 2015 at 01:37 | Permalink | Reply

        But my account was just SWORDMASTER then

    • Posted April 29, 2015 at 16:05 | Permalink | Reply

      Since 1.18 am I right? *No Response*

  16. emainia
    Posted March 12, 2015 at 02:37 | Permalink | Reply

    WOW people thinks he’s dead not the fist time I heard that. And why people want to be the first post? Awesome the new Survivalcraft!

  17. Posted March 12, 2015 at 02:40 | Permalink | Reply

    Do you remember a “mark” or “ericchurch” because those were my names

  18. Posted March 12, 2015 at 02:43 | Permalink | Reply

    Odd though, found Kaalu’s tweet when looking up cool pictures for “Metal Arms: Glitch in the System” +1 to anyone who knows that game.

  19. bish1214
    Posted March 12, 2015 at 03:21 | Permalink | Reply

    Welcome back Kaalus!!!

  20. Posted March 12, 2015 at 04:00 | Permalink | Reply

    Happy New Year and CONGRATS!!! :)

    • MTB adventures/RCs to the limit
      Posted March 12, 2015 at 11:32 | Permalink | Reply

      same form me!

  21. Posted March 12, 2015 at 04:28 | Permalink | Reply

    Kaalus I am so glad to see that your ok, I would like to apologize on behalf of all of us here, for freaking out. Thank You for the awesome game.

  22. Posted March 12, 2015 at 06:12 | Permalink | Reply

    KAALUS POSTED!! PRAISE THE LORD!!!!

    • MTB adventures/RCs to the limit
      Posted March 12, 2015 at 11:31 | Permalink | Reply

      YEAH!!!! MY EMAIL DID IT!!!

  23. Posted March 12, 2015 at 06:26 | Permalink | Reply

    I would love to hear more details about this engine that you made… :)

  24. Posted March 12, 2015 at 07:39 | Permalink | Reply

    Kaalus does this mean that the 4-bit coding is no longer an issue?
    You’re in control of everything?
    Shaders…?
    Underwater blocks…?
    (give us some bedrock btw)
    All those problems will be… Fixed!

    All those bugs I know will be… Fixed :(

    IANSJDJDNWWKFNFBEKWODNBFJFDISNBEKWDJFNF
    AWESOME!!!!!!!!!;!!!;;!!!!!!

  25. Posted March 12, 2015 at 07:40 | Permalink | Reply

    Finally Kaalus is Come Back!
    Anyway, in the next update, I would like to see a block electrically controlled that can shot arrows and bolts, something similar to the Minecraft’s Dispenser…

    • Posted March 12, 2015 at 09:51 | Permalink | Reply

      This ain’t minecraft. This is another game. So stop making it like minecraft

      • Posted March 12, 2015 at 14:43 | Permalink | Reply

        Actually that block may be cool, but I don’t think it fits the theme very well.

    • Posted March 12, 2015 at 20:51 | Permalink | Reply

      Instead of a dispenser maybe just add tripods add the to a bow or crossbow and ta-da a dispenser for arrows and bolts

  26. jedibeckett1
    Posted March 12, 2015 at 08:03 | Permalink | Reply

    Awesome news, I recently bought it on android as well for my son

    ________________________________

  27. Posted March 12, 2015 at 10:02 | Permalink | Reply

    Something wrong?
    I know this is not Minecraft, and I think this game is better than Minecraft…
    I just told an innocent idea…

  28. MTB adventures/RCs to the limit
    Posted March 12, 2015 at 11:31 | Permalink | Reply

    MY EMAIL DID IT!!!!!!!!!!!!!!!!!!!!!!! YEAH!!! great to here form you again!!!

  29. MTB adventures/RCs to the limit
    Posted March 12, 2015 at 11:34 | Permalink | Reply

    Kaalus so will this make the game less laggy? It sounds great! But do you think it is going to be worth your time?

  30. Posted March 12, 2015 at 12:57 | Permalink | Reply

    I like this

  31. Posted March 12, 2015 at 13:04 | Permalink | Reply

    OMG So epic!

  32. Posted March 12, 2015 at 13:06 | Permalink | Reply

    Fake

  33. Posted March 12, 2015 at 13:07 | Permalink | Reply

    FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE

  34. Posted March 12, 2015 at 13:53 | Permalink | Reply

    Glad to see its still moving forward. Can’t wait to see what can be done with the new engine.

  35. Posted March 12, 2015 at 14:07 | Permalink | Reply

    This is so awesome!!!
    Does that mean that Survivalcraft will have virtually limitless modding capabilities??
    If that is so, than Survivalcraft could be the best platform of all if it comes to expanding the games’ capabilities!
    And a completely new engine is ingenius!!!
    I thought Survivalcraft already elvolved really far, but this is truly astounding!
    I like the name “engine” and wonder why no-one did that before! :-D
    If I could review this update in just one word, it would be; “wow!”
    One other thing:
    Perhaps it would be a good idea to create a sticker with Survivalcraft and a block code, (with the permission of Kaalus, or made by Kaalus himself) so we could stick those in places like the supermarket or lanternpoles and such, then more people will become aware of the existance of Survivalcraft.
    When one person tells the other, you will get a chain reaction of people that want to play the game!
    It is just a thought though.
    It deserves so much more credit and attention than it already does.
    And also; If Kaalus does not appear for a while, than we know he is not “gone”, lol! (-:

  36. Posted March 12, 2015 at 16:19 | Permalink | Reply

    Does e new engine mean the vision glitches will be fixed? My city is going to have nearly 100,000 slabs as sidewalks in the first city highway and district!

    Can you please raise the sky level in creative normal worlds, from 64 blocks to at least 80-115. i build huge builds and would love to not be limited to the things i build especially in my new city by the height limit.
    Now if it is not possible, or if you don’t want to do this, i will try to work around the sky limit.

    Thanks for the amazing game!!!!!!!!!

  37. Posted March 12, 2015 at 20:55 | Permalink | Reply

    I really think their should be a sound effect volume adjuster . I don’t want to hear the wet swishy sound .

  38. Posted March 12, 2015 at 22:02 | Permalink | Reply

    More possibilities are a foot. Absence does create worthy results

  39. Posted March 12, 2015 at 22:17 | Permalink | Reply

    Wow! congrads!!!!! i have a question for anyone to answer!! what is the export file for the character skin? I try exporting it and i didn’t know what file so i tried .png but thats for block textures! can anyone help me please…..

  40. Posted March 12, 2015 at 22:23 | Permalink | Reply

    Holy crap! Why is my name Sassy Black Guy?

  41. Posted March 12, 2015 at 22:54 | Permalink | Reply

    Im happy u are back kaalus! i see big changes are comming :)
    is this mean we move to 32bit blocks soon? :)
    cant wait for some visual changes here, like sun flares, maybe some particle effects or waving grass/trees or nice water shader :P
    i hope u planning thing like this someday ^^

    cheers ands sry4myEnglish :)

  42. Mr.Survivalcraft
    Posted March 13, 2015 at 02:42 | Permalink | Reply

    Absolutely love Survivalcraft! Wanted to show my support, You’re amazing TYVM!!!!

  43. Posted March 13, 2015 at 02:52 | Permalink | Reply

    Oh no! Does this mean all my hard-learned knowledge of hex-editing will soon mean nothing? (Sorry, can only think of myself!)

    • Tom Fryers
      Posted March 13, 2015 at 06:23 | Permalink | Reply

      I don’t think so.

      • MTB adventures/RCs to the limit
        Posted March 13, 2015 at 11:29 | Permalink | Reply

        i don’t think so either.

        • viperserpent
          Posted March 13, 2015 at 14:50 | Permalink

          Actually im a bit worried too. A world file is just a zip file of three files (chunks.dat, bak, .xml) right? Thats why we can open and modify it. But if kaalus decides to use a different system and those files become unreachable……that would REALLY suck. :(

  44. Posted March 13, 2015 at 13:18 | Permalink | Reply

    Nice kaalus. Keep up the good work!

  45. isaacddestroy
    Posted March 13, 2015 at 14:07 | Permalink | Reply

    Awsome News This Will Bring So Much More Freedom To The Game!!!!!!

    I Only Have One Request For 1.27 Please No More Werewolves Would Make Game So Much Better.

    Please Keep Up The Great Work Kaalus

  46. viperserpent
    Posted March 13, 2015 at 14:53 | Permalink | Reply

    I wonder how many block ids are left now….probably just a few. Hopefully it will be solved by this new engine.

  47. viperserpent
    Posted March 13, 2015 at 14:55 | Permalink | Reply

    This update should be 2.0, not 1.27. This is huge.

    • viperserpent
      Posted March 13, 2015 at 14:59 | Permalink | Reply

      But if this is going to block the way to world files, im just going to play in 1.26.

  48. Posted March 13, 2015 at 21:17 | Permalink | Reply

    Wait, does this mean Survivalcraft’s going to be on PC or Mac?

  49. Posted March 13, 2015 at 21:46 | Permalink | Reply

    http://the-franknorth-adventures.wikia.com/wiki/The_Franknorth_Adventures_Wiki

  50. Posted March 14, 2015 at 02:57 | Permalink | Reply

    I cannot believe it,it is on PC/Mac.This makes the game mod campatible.

  51. Posted March 16, 2015 at 04:48 | Permalink | Reply

    AMAZING, i just realized i missed 3 update posts from you Kaalus lol.
    But it’s amazing you did this with compatibility working in Mac AND Windows!
    Definitely Survivalcraft is better than ever! I see great things going forward.

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