I have a new video for you:
I am working on a new weapon and it’s rather powerful. Unfortunately, it does not sound very well with the audio engine in 1.24, so I had to upgrade it a little and introduce proper sound delay system. The only thing that was delayed with distance in 1.24 was thunders. In 1.25 everything gets this treatment, should add a bit to the realism.
The speed of sound in the world of Survivalcraft is quite a bit lower than in the real world, to make the effect more pronounced with the small distances we have in the game.
I am sure many of you will be able to guess what the new weapon is :-)