Thank you for all the constructive comments on the permanent community content lock. I have not decided what to do yet, but indeed permanent lock requiring uninstall is a bit crude.
In the meantime, I have been fixing various bugs in the game. One of them is the long standing issue where an aggressive animal will permanently lose interest in you after you run away from it for a while. A silly bug – but it ruined a lot of maps where dangerous animals were not active enough to pursue player. This should be fixed in 1.23, which means the game in Challenging will again get a bit harder :-)
Another change is to make animals a little less restless. In 1.22 they are moving around a lot and bumping into things. In 1.23 they should do that less often.
I also want to step up hunger and sleep deprivation a little. To balance it out I’ll make fully grown rye produce 3 seeds instead of 2.
Still got a few bugs and features to work on for 1.23 before release. The complexity of the new terrain update engine worries me.