Finally got around to do this little feature. Was missing it since the beginning.
See here: http://youtu.be/ed0DH6rilf4
Falling blocks will not kill you if there is space around where you can move. They will just displace you to the free space. But if there is no space around, you’ll die, also in creative.
I might actually change it so that they always kill you in challenging. Will add more risk to the mining.
At the moment the only falling blocks are sand and gravel. But I have a nice little idea, although I am not sure about it yet. What I want to do is to make dirt fall as well, but not immediately. It will fall randomly after some delay if it’s not supported within a certain radius. The reason for that is to add more risk to being underground in an unprotected mine. Also you won’t be able to hide from the wolves in a cheap dugout anymore :-)
When I add rain at some point I might make the frequency of dirt falling depend on whether the rain falls on it.
I haven’t done it yet because it has problems. For example it would wreak havoc with the existing worlds. Anything with a dirt roof would start slowly collapsing.
Maybe disable it in creative?
Is this a good idea at all?