I am back

And working on the new creature spawning in caves. This is almost finished. I will also have to increase the creatures count to keep the same number on the surface, because in 1.15 some of them will spawn underground. Hopefully this will not damage the performance too much.

For 1.15 I am also updating some older creature models to look better. Meet the new wildboar:

 

It has slightly more polygons than the old one but looks infinitely better.

Microsoft is updating the developer portal for Windows Phone and the are problems with submissions until they migrate all their data. Hopefully this will happen before I am ready with 1.15.

29 Comments

  1. lowbudgetbatman
    Posted August 8, 2012 at 02:26 | Permalink | Reply

    welcome back! love that boar, do you use blender?

  2. pippyo03
    Posted August 8, 2012 at 03:15 | Permalink | Reply

    Great to have you back and the boar looks great!!!

    • epic2015
      Posted August 8, 2012 at 03:19 | Permalink | Reply

      The boar is COOL!!! Oh, and welcome back Kaalus.

  3. aFuzzyButtCrust
    Posted August 8, 2012 at 12:29 | Permalink | Reply

    Yay!

  4. xThe Joenessx
    Posted August 8, 2012 at 14:37 | Permalink | Reply

    Nice :)

  5. Sebastian
    Posted August 9, 2012 at 04:16 | Permalink | Reply

    Is tha new creature a zombie

  6. CATZ RULE
    Posted August 10, 2012 at 16:22 | Permalink | Reply

    Is the new creature a bat because they live in caves.

  7. Sebastian
    Posted August 11, 2012 at 03:58 | Permalink | Reply

    When does 1.15 come out

    • Posted August 11, 2012 at 08:43 | Permalink | Reply

      I still need to add sounds for the new creature, finish the UI optimization and add some new items. My guess is I will submit next weekend, unless the unpredictable happens.

      • zombieMaster616
        Posted August 12, 2012 at 18:55 | Permalink | Reply

        Hey I posted a glitch comment below as in far below and second of all can you fix it pls thanks.

  8. chanc3
    Posted August 11, 2012 at 09:47 | Permalink | Reply

    A zombie apocolypes can count as the unpredictalbe

    • Sebastian
      Posted August 11, 2012 at 19:25 | Permalink | Reply

      Or the world ending like in the movie

      • Sebastian
        Posted August 11, 2012 at 19:26 | Permalink | Reply

        Btw the movie is 2012

  9. zombieMaster616
    Posted August 12, 2012 at 18:49 | Permalink | Reply

    It be cool if you could make a bedrock like substance or a boundary block for adventure games.

    • Posted August 13, 2012 at 01:37 | Permalink | Reply

      In adventure you cannot dig without proper tools, so use stone and don’t give the player a pickaxe.

  10. zombieMaster616
    Posted August 12, 2012 at 18:52 | Permalink | Reply

    First of all I found a glitch in my worlds where if there is a block above me and I am in water I get locked under that block, and second of all 1.15 like element 115 ha ha its just a Nazi zombies reference

    • Posted August 13, 2012 at 01:37 | Permalink | Reply

      Yep, this is a known thing. Still haven’t got around to fixing it. It’s most probably due to erroneous water currents underwater.

  11. Posted August 17, 2012 at 04:06 | Permalink | Reply

    Make it have red eyes

  12. Posted August 17, 2012 at 04:07 | Permalink | Reply

    Make two player!!!!!!!!!!!!!!!!!!!!!:):D

  13. Posted September 14, 2012 at 00:40 | Permalink | Reply

    Cool

  14. Posted September 14, 2012 at 00:42 | Permalink | Reply

    There should be portals.

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