I have a new creature incoming for 1.15 but it’s not ready for prime time yet. It comes in 3 variants.
Sorry for being technical again, but while working on something else I realized that I can rearrange draw calls and cut the amount of state changes required when rendering terrain. This has speeded up the rendering on the phone by about 5%, which isn’t all that much, but still very welcome. I expected more :-( On PC I got about 15% speed up from the same change.