Survivalcraft is going forward nicely. Serialization is finished, as expected was very easy job. I also have a sensible placement and digging UI done on Windows Phone 7, rather similar to Minecraft Pocket Edition it must be said (tried other ways, but theirs seems to be the only sensible). Still no proper inventory though.

Unfortunately I discovered that the framerate is still too low for my liking. But I still have some optimizations up my sleeve. Adreno 200 is really slow: around 30,000 (unlit) triangles is all you can get when you want to have playable framerate. And forget running in 800×480. Hopefully, most people will eventually end up  having the new WP7 phones, which have Adreno 205. Benchmarks say it’s 2x faster…


  1. hannah
    Posted April 14, 2013 at 18:36 | Permalink | Reply

    I’m history!

  2. swordsmaster
    Posted August 6, 2013 at 15:59 | Permalink | Reply

    Progress is good

  3. Posted May 22, 2014 at 22:16 | Permalink | Reply


  4. MTB adventures/RCs to the limit
    Posted April 7, 2015 at 14:01 | Permalink | Reply

    HE HE 2015!!!!

  5. Posted January 19, 2017 at 08:33 | Permalink | Reply


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