You probably noticed this already, but all platforms have passed their certifications/reviews, and 1.25 should be available to everyone.
There seems to be a bit of confusion with the new block textures / character skins system. I get a lot of emails with people unable to find how to change block textures in 1.25. Here’s how: through the world options (the same place you change weather, world generation, static/living world etc.). Each world now has its own blocks texture, there is no more global setting. Character skins work the same way.
I am slowly getting into the mood and doing some work for 1.26. I haven’t decided yet what exactly will be included, but I have some strong candidates. Will let you know as soon as I do some more research.
Unfortunately today I discovered that my dev machine is crawling with adware and various “antivirus programs” and “advanced system optimizers” – don’t know how it could have happened, but it did. I will need to do a clean OS install, a good few hours of work.