So far 2 bugs have been pointed out to me: first person hand does not use custom character skin and dragged blocks use default blocks texture regardless of the custom blocks texture setting. Both are fixed. Big thanks! Please keep testing.
Quick clarification on file extensions. To have the game recognize a file as a certain content type, it must have appropriate extension. The extensions are:
- Character skins: .scskin
- Block textures: .scbtex or .png (so that legacy block textures work, please name all new textures .scbtex)
- Worlds: .scworld